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Old "Jumping" in PvP

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  #1  
Old 02-04-2009, 03:44 AM
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It is a glitch that Disney does not sheathe the weapon when the jump starts.

It is a glitch that Disney allows full-strength attacks from the air.

It is a glitch that Disney allows attacks from the air at all.

Alas, they do. They also allow instant desolation (etc.) So I don't PvP. Being "good" at PvP means only that you are good at glitching, not at fighting (certainly nothing pirate-y about these glitches. No rum!)

To do this glitch, press AND HOLD the spacebar down. Movement variants are QD or AE also held down, tapping W, or right-mouse button + Q or E. The best exercise for practicing this exploit, is to sail to Devil's Anvil and practice on Jack the Monkey.
  #2  
Old 02-04-2009, 03:51 AM
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so what? in real life i jump with a bat and wing the bat and im glitching? lol
Jumping is a skill not a glitch, Glitching is a skill yes but jumping isnt a glitch.
  #3  
Old 02-04-2009, 03:54 AM
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Quote:
Originally Posted by swashbuckler II View Post
so what? in real life i jump with a bat and wing the bat and im glitching? lol
Jumping is a skill not a glitch, Glitching is a skill yes but jumping isnt a glitch.
Please, in real life, try it. (Against an inanimate object, preferably.) The force you hit it with is less than 1/10th (or less than 100th if you've never practiced it) than if you hit it while solidly connected on the ground.

Regardless what the physics of the situation are in real life, the three bugs/glitches/exploits I mentioned above are defects in the game.
  #4  
Old 02-04-2009, 03:57 AM
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ok brb gonna try it on my sis, lol jk
It would make sence tho if the damage was 10% less or 5% less when the attack was launched in mid air, but remember, you cant use sweep, brawl, that 3rd skill, or bladestorm in mid air.
  #5  
Old 02-04-2009, 05:35 AM
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First thing I noticed on this, is why be suckered into something like this in the first place. Anyone says I will fight you, but all that can be used is cutlass,,,,,,,,,well umm, hello. I would recommend never agreeing to such rules.

A number of posts here state Jack Sparrow did this and that,,, he also didn't just use one weapon the other guy wanted.

I saw this a few times during the curse, those siege bombs really stopped what I ran into, even taking the hits myself with 5 points toughness, mattered little to me. Many times more even character level. Aimed bane shot does not bad either, but with cutbacks pistol is pretty lame, even with the 15 points in damage.

I haven't seen but little pvp for a long while now, but this originally started with the jump cutlass attack with a glitch, that would hit the target across the room. Last I tested it out that was gone, but sure jumping has gotten more work by some to make it effective. Looking back to in the day, there were many bugs in the pvp with this.

There are other factors also, like how much in decreasing stun time. I would bet it likely this was a level 18 character that has max cutlass and probably only skill worked on. The huge decreases they took from unlimited characters in pvp, looks like the aim for everyone being practically the same no matter what level has been reached, lol.

I would recommend to never fall into these categories of you can only use this, whats next only grape shot on svs or something, pff. Its generally wanted for a reason, and in no way to your benefit. I can't say there is frankly glitches in this as much as technique many others haven't mastered. I would be leery there are other glitches in effect though.

I did find it funny all the complaints when grenades and pistol did descent damage by the one skill wonders.

In real life, I wouldn't have trouble watching a person running with how slow the screen spans. One shot with a pistol between the eyes would end lame attacks. One hit with a grenade would result in picking up pieces of opponent. With the Disney's view of everything should be even, it is quite realistic that a veteran opponent, should be even to nothing more than a child. As well as the well protected cutlass effects versus a bullet going through a opponent's head.

Would be nice some of these things Disney wouldn't protect, and actually make it a bit more realistic. Then again we would of seen content and notoriety increases half a year ago if that was the case, instead of decreases to already earned skills.
  #6  
Old 02-04-2009, 04:53 PM
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Quote:
Originally Posted by Edward Edgemenace View Post
It is a glitch that Disney does not sheathe the weapon when the jump starts.

It is a glitch that Disney allows full-strength attacks from the air.

It is a glitch that Disney allows attacks from the air at all.
Hmm... my boy plays Zelda Twilight Princess (or whatever) and jump attacks are a skill in the game.

In the movie Troy, I recall several scenes of Achilles using jump attacks.

DId a developer tell you that jumping and attacking are a glitch, or is that just something you'd like to be true?
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