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| Ideas, Suggestions, and Rumors about POTCO Post your discussion threads that have suggestions for the developers of POTCO or ideas for the game here. We can hope they'll look here... |
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#1
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I would like to see many changes from profesions being added, classes, weapons, more/better chat options more content. a better map, cords? customisable keys. an echomony/trade.
some profesons could be, sword smith, gunsmith, ship builder, talior, some classes could be, medic, witchdoctor, captin/deckhand/sailor, swords men, riflemen some sort of ingame mail or bulltin bord, at least for guilds some chat comands like /wisper - /w /reply -/r /guild - /g /crew - /c the ablity to see who in your guild is online, where they are, what level they are, and even put this on the friends list the ability to make a small note by the people on your friends list and or guild list customisable ships chang clothing, get tatoos, get earings/ percings / change hair style/ shave, grow beard a guild house, base or ship would be awsome, with things like a guild bank/ profesions area/ships ext. a guild sash or patch or tatoo or something a way to remove your or other names from your screan minor loot in the lootable things, like diging a hole,creats, barrles. not just noting found, maybe have money or something else in them once in a while customisable hot keys ablity to respeck your talents show what the next level of a talent dose for you more quests a better map, show the layout of the island, be able to make notes on it, have cordnents on it ablity to be navy or pirate? might be cool, but i also understand that this is PIRATES online over all this is a fun game, but a small game, i dont see it keep my intrest or the intrest of manyothers if some improvments aren't made and made fast. this is a very limited game, everyone is basicly the same, aka no classes, no diffrent weapons, no realy diffrent ships, no proffesions I lookforward to this being a very cool game, but it will take a lot of changes to get there, it was awsome when i first started but is allready starting to lose its appeal. the only realy cool thing is the sea warfare . I would love for this game to be as versatile as other games such as wow, eve, guild wars, ever quest
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It is when pirates count their booty that they become mere thieves. |
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#2
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I want to be able to gain something from PvP matches. Right now, they're pretty pointless other than 60 seconds of bragging rights.
I also want to be able to fight the Kraken or some other sea monster that takes an entire crew to take down. And I want to be able to decide whether or not to sink a flagship, like keep it as your own ship.
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[IMG]http://****************/s/408406b709c7.png[/IMG]
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#3
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There should be a server where we have our houses, or at least a Pirate Island where Pirate's houses are. A house should cost about 20K and should be able to hold 200 Cannon Ammo, 100 Dagger Ammo, 200 Grenade Ammo, 5 Furniture Pieces, and 10 pirates. We should also be able to pay about 5K to get another ship bottle.
Clicking on a Guild Member should bring up the same menu as when you click on a friend, except for guildmasters there should be a button 'Member Options' We should be able to have our own shops (again, house island or server). We sell our stuff, say our ships, houses, furniture, clothing at cheaper prices. We should be able to have parrots, dogs, etc. Crew needs to be able to repair the ship (15 gold for every 1000 health points) We need to be able to see what is in the cargo (Spices, Rubies, Silver Bars, etc.) that we get and regulate what we keep and dump. Cargo holds need to be bigger, and crew should be able to go down into the bilge. The biggest (PotCO did say it's coming out soon): Customizable Ships!
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Welcome to all you VMK Refugees!
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#4
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Whoa, you guys want to pretty much re-write the game then?
Repairing ships while in the ocean? Thats laughable, maybe a 10% fix up could be done, anymore than that and I'd like to know how it would be possible. Like, your ship floats out of the water, you start hovering around it and patch it up with your magical wood and nails that floated past. Shops, Economy? This game doesn't need it, and it's better off without it, I'd rather focus on fighting/ sailing / looting and doing quests than looking for somewhere to unload my cargo when I get on shore. Or spending time trying to find people to trade with or re-stock with. Cargo? Bigger Cargo? See what's in the cargo? Nah, ill pass on both of these, More cargo is not needed, and to see whats in it? I'd be happy with a simple 'drop cargo' button, none of this sorting and hmm, what do I keep, what do I get rid of. You either empty it all, or you keep it all, none of this going below down deck and sorting through it all. Keeping Flagships? Like how many ships do you want? Most of the cosmetic changes, well, they will and probably can get left for a more detailed game, the focus for this game seems to be as player friendly as possible. That could be very much improved with some enhancements to the guild feature. Everything listed about guilds would be much needed and used to enhance their use. Primarily,
Crewing Positions would be quite good also.
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my sig is bigger than yours |
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#5
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It would be at least nice to be able to put out flames or pump out water and this could at least slightly increase health and help you limp to port after running from one of the many war slops hovering about! |
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#6
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i think having a flintlock would be more convient then a hand cannon and i think with the pistol that you could hold down a key and move the aim instead of auto aim oh and one more thing- ship tonics!
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![]() Thanks For The Great Sig Penguinz! |
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#7
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Force pirates off ship
I would love the ability to toss a pirate or two to walk the plank!
Many times, a friend or 2 of an actual crew member will TP to my ship and start firing at anything when the ship level is very low. Next thing you know it, we are sunk. Either that, let the Captain have the ability to DISABLE cannons. |
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#8
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I would like to see Disney block the use of unattended macro's mainly used to kill enemies and gain unearned XP. Users found to be using these macro's should have their characters wiped. (Some of the 'leaders' on Disney's leader board do just that)
--JoG |
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#9
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I like some of the ideas I see here.
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#10
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Aye, plenty of good ideas here. I'd also would love ta be able to make a pirate or two to walk the plank. I've had countless times were some crewmembers would pick a fight with a ghost ship while I'm runnin' for port with a hold full of royal chests and a ship that's low in the water. Worst I can do is to take them to a far flung island then kick em off the crew and friend list. Closest thing ta marooning them.
I'm hoping that they add some of the best ideas here to expanded areas. Perhaps keep the present ocean for the basic people to run around while the rest of us get to play around in expanded regions such as parts of the Pacific, Indian, etc . . . with areas that guild can claim for their own and defend against other pirate factions, the navy and east indian trading co. -Marc |
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#11
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Here is a suggestion,
The cannon shoot-5 skill is nice but is only useful if you have a robot pressing your fire button. Please make a 1-push fire button for all 3 rounds. My finger is killing me. |
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#12
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Is there any point in this thread?
This thread is a good idea IF any of the developers are reading out comments.
Is anyone reading these posts who can change anything about the game? If not ,there is no point in this thread. ![]()
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"Sam Squidfish" ![]() GET ME ON Xfire = battlespawn
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#13
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" It's hard to tell which NPC's have quests to offer. I have approached some NPCs several times, and they have nothing for me, then after I level-up they have a quest for me. But I would never know it unless I talk to every NPC every time I level up."
An NPC is offering a quest is you see a flag over their head. All but one I'm aware of are in Port Royal (very essential quests if you're looking to add more coin). The bartender in the shanty town in Tortuga offers mercenary quests. |
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#14
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I'm surprised no one has mentioend this before on the whish list". Maybe it doesn't bother the res of you but it drives me uts.
I want a way to restrict who is on your ship. Or to toss people off the ship when you need too. currently anyone who is on your friend list, or anyone who is on the friend list of anyone else who manages to get on your ship can just board the ship whenerver they like. This leaves you open to ding bats who can't hold their fire. Agroing everything on the waves and messing up your "fishing" trips. Let me kick people off the ship and it will greatly cut down in my cursing! |
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#15
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