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Old Take Cover

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  #1  
Old 11-21-2007, 03:24 AM
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It's sorta sad with all these useless skills around, and no way to respec out of them.
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  #2  
Old 11-21-2007, 03:52 AM
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Yeah, Kinda makes me wish I didn't waste those points on Grape Shot and Chain Shot.

I was always wanting to start another character though....
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  #3  
Old 01-08-2008, 05:21 AM
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I'm reviving this thread because I'd like to hear more opinions on "Take Cover". Is it useful or not? I just reached Sailing level 19, and I'm thinking about saving the skill point so I can apply 2 points to Take Cover. But if it's useless, I'll spend it somewhere else.
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  #4  
Old 01-08-2008, 09:48 AM
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Jury's still out...

This one Im still not sure about as I have yet to use it effectively. However, I know others on here will tell you it works for them. I do know that as of now when I have used take cover I have not seen a difference in the damage taken/prevented, it seems to be about the same as not using it. However, I only have 1 on it, so that could have an affect as well.
  #5  
Old 01-08-2008, 02:44 PM
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I wonder if some of these skills we are finding currently ineffective, will become more effective as the game matures.
  #6  
Old 01-08-2008, 03:55 PM
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If anyone is bored who has a high level character may want to start a new thread on skills not to invest points in, not just for sailing but for all useless skills.
  #7  
Old 01-08-2008, 04:08 PM
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Quote:
Originally Posted by shadowypirate View Post
If anyone is bored who has a high level character may want to start a new thread on skills not to invest points in, not just for sailing but for all useless skills.

That's a bit difficult unless there's a discussion for each skill, so people can make their own decision.

One person might find a skill useless, while another person might like the skill. For example, I like throw dirt, but I know others think it's useless. Or ramming, some people think it's a waste, while others like it. Same with this thread, some people find take cover helpful, while others don't.

It really depends on your own fighting/sailing style.
  #8  
Old 01-10-2008, 02:07 PM
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its good fighting from afar
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  #9  
Old 01-13-2008, 12:03 PM
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Went out today to test my newly 1 point in Take Cover. I found it blocks just cannonballs, not the Flaming or Lightning kind. Since that rouge 1 single (or triple shot) usually kills me when I am fleeing, it could work for me. I will have to test more.
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  #10  
Old 05-08-2008, 04:29 PM
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Quote:
Originally Posted by Buccaneer_Lords View Post
Went out today to test my newly 1 point in Take Cover. I found it blocks just cannonballs, not the Flaming or Lightning kind.
I found it useful against all attacks when properly timed.

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  #11  
Old 08-02-2008, 07:45 PM
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A lot of my friends have said Take Cover is a lifesaver and they never sink because of it, but to me it seems pretty useless. Like Open Fire, they could have something better or make it more effective, but maybe it's because i haven't upgraded them

Last edited by Nautical Nattie; 09-30-2008 at 09:09 AM..
  #12  
Old 07-14-2008, 09:41 PM
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Im unsure too.. but I thought I'd let you know that I recently added a second skill point to Take Cover. I was really disappointed when I saw all it did was add 2 seconds to the time!! So now, it lasts 12 seconds rather than 10. Anyone know what additional pts will add to it?
  #13  
Old 07-25-2008, 07:55 AM
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Quote:
Originally Posted by Lady Venus View Post
Im unsure too.. but I thought I'd let you know that I recently added a second skill point to Take Cover. I was really disappointed when I saw all it did was add 2 seconds to the time!! So now, it lasts 12 seconds rather than 10. Anyone know what additional pts will add to it?
Rank 3 is 15 seconds which is what I got. Not sure what Rank 4 is, probably 17 seconds or something. My guildmaster has it maxed at 5, and its 20 secs.
  #14  
Old 07-25-2008, 02:16 PM
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I think I am going for the one point in this. Basically what you need to go through bb anyways. Now with pvp out we can start to really see maybe what some things do. Soon as they anounced ship pvp I went and mastered another character. Now sorta thinking maybe five points in ramming speed or something might be nice. I don't see much effect of slight longer take cover.
 

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