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Old 07-25-2009, 12:57 AM
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Originally Posted by CarribeanThunder View Post
Actually, the story about the Behemoths hanging around Kingshead is because Disney decided they'd make them easier to find. Them and the Death Omen. And Zeppers, I'm more of a dare devil to hang close to the Behemoths, though not usually on my War Sloop, not much of a tank like my War Frigate ( Shadow Cobra, guilty as charged :P ) to deal with a Behemoth up close, but I do it from time to time. To dodge the Explosives, just look closely into the space between you and Behemoth. You should just BARELY see some black dots. That's when you use Take Cover. And I think the Juggernaut is stronger than Behemoths ( again, my opinion, but hey... ). Do Close Combat Behemoth Battles ONLY when it's in daylight. Nighttime battles make it hard to see the Explosive, so you'd most likely sink if your close.

Death Omen, on the other hand, use blue shots, so it's easier to see in night. Daylight SLIGHTLY camouflages the Thunderbolts and Fury if your camera is looking into the sky.

Juggernauts are still rare, and found in the same places.
Sounds like you need to change your graphics option to OpenGL. It sounds like you're on DirectX and any "fire" looks black on your video card. If you switch over to OpenGL, you should be able to see the Explosives (and your Flaming Skull will be normal as well).
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Old 07-27-2009, 01:41 AM
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Quote:
Originally Posted by Sven Niscadae View Post
Sounds like you need to change your graphics option to OpenGL. It sounds like you're on DirectX and any "fire" looks black on your video card. If you switch over to OpenGL, you should be able to see the Explosives (and your Flaming Skull will be normal as well).
1: I have OpenLG.
2: I said the Explosives are hard to see at night, not the Firebrand.
3: I know DirectX causes Firebrand/Flaming Skull/etc. to look black.
4: I meant the cannon, not when it explodes.

I was basically saying, that when a Behemoth shoots an Explosive Shot, it is almost camouflaged in the night. Do you understand what I meant now?

Oh, and PirateMaster, that is not the only place they spawn. Yes, in Uncharted Waters, but where they appear is always random. You might go to one spot, find nothing there, go somewhere else, and return to the first spot to find a Juggernaut ( happened to me ).

Last edited by Maximvs; 07-27-2009 at 02:14 AM.. Reason: Reworded / Toned Down A Bit
  #3  
Old 07-27-2009, 02:52 AM
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Quote:
Originally Posted by CarribeanThunder View Post
1: I have OpenLG.
2: I said the Explosives are hard to see at night, not the Firebrand.
3: I know DirectX causes Firebrand/Flaming Skull/etc. to look black.
4: I meant the cannon, not when it explodes.

I was basically saying, that when a Behemoth shoots an Explosive Shot, it is almost camouflaged in the night. Do you understand what I meant now?
My bad. I sit corrected. Just noticed that explosives don't even leave a bluish trail behind them like the Round Shot. Are you using the Hardware Gamma feature at all? Brightening up the screen may help although I just tested it out and yeah, you can't really see them coming. Possibly why close-combat with an Explosive-wielding ship isn't the most optimal strategy. I get in close on occasion but those... eh, not for me. Kudos to you for such death defying maneuvers though.
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Old 07-27-2009, 03:59 AM
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Quote:
Originally Posted by Sven Niscadae View Post
My bad. I sit corrected. Just noticed that explosives don't even leave a bluish trail behind them like the Round Shot. Are you using the Hardware Gamma feature at all? Brightening up the screen may help although I just tested it out and yeah, you can't really see them coming. Possibly why close-combat with an Explosive-wielding ship isn't the most optimal strategy. I get in close on occasion but those... eh, not for me. Kudos to you for such death defying maneuvers though.
Well, actually, I meant close-combat at night is dangerous. At day, it's better.
Yes, I've tried the Gamma. I don't work well with it lol. But thanks for the suggestion.
 

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