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Old Test Release Discussion - 20 August, 2009

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  #1  
Old 08-22-2009, 07:28 PM
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Thought I'd share some of the info I've found out about the sailing.

You no longer lose all forward momentum when making small changes to your direction

They nailed this one good, you don't lose it all, but you don't keep flying at full speed when you hit a turn. Sailing on my sloop, I could hit a top speed of 11 knots without Ramming Speed or Full Sail. Turning took me down to a minimum of 5 knots, and I never dropped below it.

When using Full Sail (3), my speed increased by 2 knots, with a max speed of 13 knots and turning speed of 7 knots. It seems that getting your sails ripped off affects stuff now as well. Just had a Barracuda knock my sloops only sail off, and I couldn't get above 1 knot unless I used full sail, which only took me to 3.

Also, something they didn't mention, the Cannon GUI changed.
  • Bug: Only your sea chest and the ESC option should appear, but sometimes as seen below the other GUI does not disappear.

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  #2  
Old 08-22-2009, 08:05 PM
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Quote:
Originally Posted by Jack I View Post
When using Full Sail (3), my speed increased by 2 knots, with a max speed of 13 knots and turning speed of 7 knots. It seems that getting your sails ripped off affects stuff now as well. Just had a Barracuda knock my sloops only sail off, and I couldn't get above 1 knot unless I used full sail, which only took me to 3.
That's good to hear. Before you it wouldn't take your sails into account. SvS should take an interesting turn if people go to lop off sails and masts to slow down their opponents.
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