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| Davy Jones's Crew Guilds and Crews Archive |
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#1
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I have seen alot of pirates that hadn't played in quite awhile, returning to the game with curioustiy if not expectations of the new updates. But, the advice already given by others on this thread is solid information. Doesn't hurt to put a pirate in another guild that you might feel is right for you & still keep your foothold in your present guild.
Good Luck, mate...whatever you decide |
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#2
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Well , I was in a similar predicament such as you ,
I was a member of a great guild , everyone was friendly and masters at PvP. But as lack of new content started to take hold of most of the guild members and the Gm they started playing less, then the Gm broke his arm, and just stopped playing entirely. So I thought about what I should do, knowing only a few guilds, but none that I wanted to join, I brought up the option to make my own and here 2 months later I'm Gm of the Barbary Korsairs and have 160 members, and I'm enjoying it very much. In the event that you do make your own guild, there is a POF thread that has advice on running guilds. Being Gm of a guild is it self from my opinion a plus but can also be a pain at times, of course that depends how the situation goes for you, like if you get a ton of low lvl players lvl9-19 asking for help then it can become a pain if you do not have any main officers to help out. Last edited by Basil Dreadflint; 08-27-2009 at 05:52 PM.. Reason: Edited to remove names. |
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#3
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Seeing as you have 2 pirates currently in what remains of your guild, I would suggest taking just one out, the one who you feel most comfortable using. At the moment it doesn't sound like you have an option of having another pirate made to fill a place. It might be a good idea to leave the guild with just one pirate. Take that one pirate, and do some serious research on new guilds.
As others have said there are many wonderful guilds listed here on POF. Check out the recruitment threads of the guilds here. Find a few you like, who's rules you can live with. PM the GMs, explain the situation, and see if you can meet some guild members in game. I know from doing this myself that the GMs here are great about getting back to prospective guildmembers, and are very nice people. From what I've seen they welcome a chance to meet new prospects in game. This is a great way to do a small trial run. When you find a guild you feel you might have a good fit with, try joining with that one pirate. You can then check on your old guild with the second pirate. You may find, when checking, that your old guild slowly comes back to life. If you were happy there you can then go back to your old guild if you choose. If you like your new guild as well there is no reason at all to not stay in both guilds. Many people are members of more than one guild and balance it well. If your guild does not return, or if you are neither an officer or the GM and neither ever return you might just have a big problem right there. A guild with no officers or GM is unfortunately a dead guild. It's sad to see old guilds die. However, there are guilds out there who fully understand that. Many of the large guilds have been known to absorb all members of a dead guild, or even to have been formed by the members of a guild who no longer had a GM or Officers. The problem is unfortunately very common. I wish you the best of luck, either in your guild coming back, or in finding a new one. |
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#4
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Quote:
<HIJACK>WHAT? There's guilds here that have formed from the ashes of other guilds whose GMs have gone AWOL? Really? Which ones? *cough cough The Elite Circle cough cough*</HIJACK> TheHawke brings up a good point: are you an officer of your "dead" guild?
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#5
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Quote:
I will start cruising around the boards looking, but basically, I'm hanging a shingle in case anyone wants a Pirate in their Guild, as long as they're willing to bail me out in a crisis, I'm game. I'd just do what I could to return the favor. Oh and sorry about mentioning names. Didn't know that was a taboo. |
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