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Old Take Cover

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  #1  
Old 01-08-2008, 02:44 PM
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I wonder if some of these skills we are finding currently ineffective, will become more effective as the game matures.
  #2  
Old 01-08-2008, 03:55 PM
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If anyone is bored who has a high level character may want to start a new thread on skills not to invest points in, not just for sailing but for all useless skills.
  #3  
Old 01-08-2008, 04:08 PM
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Quote:
Originally Posted by shadowypirate View Post
If anyone is bored who has a high level character may want to start a new thread on skills not to invest points in, not just for sailing but for all useless skills.

That's a bit difficult unless there's a discussion for each skill, so people can make their own decision.

One person might find a skill useless, while another person might like the skill. For example, I like throw dirt, but I know others think it's useless. Or ramming, some people think it's a waste, while others like it. Same with this thread, some people find take cover helpful, while others don't.

It really depends on your own fighting/sailing style.
  #4  
Old 01-10-2008, 02:07 PM
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its good fighting from afar
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  #5  
Old 01-13-2008, 12:03 PM
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Went out today to test my newly 1 point in Take Cover. I found it blocks just cannonballs, not the Flaming or Lightning kind. Since that rouge 1 single (or triple shot) usually kills me when I am fleeing, it could work for me. I will have to test more.
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  #6  
Old 05-08-2008, 04:29 PM
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Quote:
Originally Posted by Buccaneer_Lords View Post
Went out today to test my newly 1 point in Take Cover. I found it blocks just cannonballs, not the Flaming or Lightning kind.
I found it useful against all attacks when properly timed.

Zeppers lvl40
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  #7  
Old 08-02-2008, 07:45 PM
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A lot of my friends have said Take Cover is a lifesaver and they never sink because of it, but to me it seems pretty useless. Like Open Fire, they could have something better or make it more effective, but maybe it's because i haven't upgraded them

Last edited by Nautical Nattie; 09-30-2008 at 09:09 AM..
 

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