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| The Graveyard General POTCO Game Talk Archive Forum |
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#1
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In my opinion, new "content" is about story lines and game-play. Mostly about story line. And there hasn't been a new one in a while...
The Island redesigns were more about "interface" to me than they were about content. By that I mean, they weren't "playable". They certainly added to the playability but it ultimately had no change on the way the game is played. I loved the cave redesigns...at first. Now it feel more like fighting in a crowded hallway...I miss the old Becket's Quarry. A lot. GM events? Ghosts? Not even close to "content" in my opinion. They tend to happen on busy servers and I stay away from busy servers. Especially Abassa. Until Disney sends me a new video card I will continue to stay away. The Invasions are pretty cool but really have nothing to do with furthering a storyline. A playable storyline. Don't get me wrong. The invasions are major league fun but are, for the most part, not all that different from crewing up and going on a Tormenta raiding party. Content to me is a playable storyline. Everything else is window dressing at best and smoke and mirrors at the worst. BUT! And this is an important "BUT"!! I think that all of this new interface and additions and invasions and all of it are an important part of setting up the new and ever nearing Story Line. I just hope they hurry because, as I have said before, Star Trek Online comes out in February. Semper Fidelis Pirates
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#2
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According to my dictionary: (Definitions slightly shortened for space, but no changes to meaning)
NEW: 1. Never existing before 2. Fresh 3. Additional CONTENT: 1. That which is conained 2. Subject matter 3. Area or extent In my thoughts, the first definition of new and the second definiton of content is what most people think of in regards to the game. Add these two words together, and the remaking or remodelling or redoing of something IS NOT new content. I will admit that the invasions are new content. Everything else has been nothing but a remodelling or expansion of something that has already been there. (Sometimes a lessening of stuff that was there before. i.e. a shortening of the quests, making the game easier.) Changing something does not always make it better.
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