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| The Rusty Cutlass Official archive about Weapons and Skills |
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#1
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Actually grenades are pretty effective and do a lot of damage. I'm level 23 grenades right now.
It's important to get the feel for the meter and screen angle to adjust how far you throw. For enemies that are kinda close I drag my mouse down towards me to angle the screen and let my meter fill up to about the 2nd line. If I'm throwing further away, I'll flatten out the angle. It took a bit to get the feel for it, but now I'm fairly accurate with grenades. Also when leveling it, use it against stationary enemies. Gypsies are good if you hit them with hex shot first, then throw your grenades at them
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#2
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Its really unfortunate that it's so hard to use Kingshead to level grenades now. With the wide open area, and small inclines and declines, it was a GREAT place to practice and really get a feel for how to use them. I would highly recommend trying to find one or two people to heal while you train grenades out there.
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I have seen that, too. A friend was training grenades at Kingshead from behind the fence and would toss one at the soldiers in the middle of the field. A few of them would then come towards the fence while a few others remained in the middle of the field. You could throw grenades at the ones left in the field over and over and you would see the damage points above their head, but their health remained intact. Not sure how often that kind of thing happens in other places, but I have seen similar happen when using the staff. I think it has something to do with the enemy disengaging. If they become disengaged then, for whatever reason, you cant kill them from a distance.
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#3
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I have found that if you're level with an enemy navy dude, aiming right at their chest is the spot to hit.
Also to level, i just go to cuba and attack the fly traps. Got my grenades up to level 4 in a short time. |
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#4
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I'm having some problems also. I'm starting to figure out how to aim them, but it's still much harder than any of the other weapons. Plus, I can see that sometimes if one goes off near an enemy, the red damage numbers will float above it's head, yet the health bar doesn't go down. It seems like you pretty much have to hit the target dead on. That takes away some of the benefit of a grenade, which is supposed to hurt without a direct hit.
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#5
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As for the area-effect of the nade itself, different nades have different damage areas, in regards to size. The basic nade has a fairly small damage area, whereas the Stink Pot has probably twice the size area-effect. The Fire bomb has a smaller blast radius than the Stinker, but seems to be slightly larger than the basic nade. Haven't tried Smoke or Siege yet.......it's bloody troubling getting leveled with these things.
__________________
>-----Mary HeartWrecker-----> Notoriety: Lvl 40 Pistol: Lvl 25 Voodoo Doll: Lvl 25 Cutlass: Lvl 25 Dagger : Lvl 25 Voodoo Staff: Lvl 25 Cannons: Lvl 25 Sailing: Lvl 24 Grenades: Lvl 21 |
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#6
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I worked on my grenades the other day at Kingshead. You go in the door of the fort.. and immediately go in to the fenced area. You can stay in that area and hit the guys from the fort door ... all the way up to the officers that hang around that inner entrance way. If you dont get close to the fence.. you are completely safe and dont get touched at all. Its good to have a friend that can come and sit the area for you so you can buy more grenades and tp back to them.
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#7
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For me, grenades became easier to aim once I added some skill points to the "Long Volley" skill.
I think you also need to get the hang of using your mouse to adjust your camera angle. If you give yourself more of an overhead view, it seems to help with aiming shorter throws.
__________________
Don't think of the mods as your parents, who care about you. Think of us as a high-voltage electric fence.
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#8
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I just got my grenades yesterday. They´re hard to adjust to, yes. It would be better that you hold the button and then there is an aiming circle just like that of the gun that begins to blink once you have held it long enough. If you do not release after a given time, then you will throw the grenade too far. If you release it when it starts to blink, it will throw it the distance the enemy is.
__________________
Black Pearl Quest: 100%
Guild: Revenant Forces [Members: 38 (Guildmaster)] Pirate: Valorax Garcia (The Second Pirate) Notoriety: LV39; Cannon: Level 24; Sailing: Level 19; Cutlass: Level 25; Pistol: Level 25; Voodoo Doll: Level 25; Dagger: Level 25; Grenade: Level 17; Staff: Level 22 "Anything is possible." |
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