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Test/Open Updates Server Update Archive

Old Test Release Notes - April 2, 2010

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  #1  
Old 04-07-2010, 12:15 AM
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The update will be here when it gets here. Two weeks for something "major" added to the game isn't enough time, especially considering that the entire first week, test was down, more than it was open.

Not sure if anyone else has experienced this, but earlier when I logged on - no weapons, no gold. It was fixed after I logged, but it shows that something is still wrong. On top of that, all my weapons showed level 0, and my notoriety meter was empty (didn't even say "notoriety" or a level). I sent a report in, but there's still a few things that need to be dealt with before release.

It's better for them to take their time with something like this.. rather than rush to bring it to open. Last time a small bug happened, it resulted in a bigger one, which led to them resetting the game prior to the updates. Imagine if that happened to Live, not only would a lot of people complain, but new players that just came would also be lost - and possibly lose interest if they don't know what happened.
  #2  
Old 04-07-2010, 04:58 AM
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James, I'm pretty sure what Thunder said about the voodoo staff bar is a bug.

Since it's not in the release notes... and to take away the bar is like taking away even the littlest bit of challenge out of the game, which is to force you to wait to use the attack again.

I honestly think they should hold the update for another week or two, just to fix all the little bugs. Actually, IMO, I don't think they should release this new inventory system unless the second story quest comes out with it.

Call me crazy, but I don't want to be used to a new inventory system before a second story quest. I want it to be exciting for a long time, with two new major updates, instead of justo ne.
  #3  
Old 04-07-2010, 05:09 AM
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Quote:
Originally Posted by MacIronhawk View Post
James, I'm pretty sure what Thunder said about the voodoo staff bar is a bug.

Since it's not in the release notes... and to take away the bar is like taking away even the littlest bit of challenge out of the game, which is to force you to wait to use the attack again.

I honestly think they should hold the update for another week or two, just to fix all the little bugs. Actually, IMO, I don't think they should release this new inventory system unless the second story quest comes out with it.

Call me crazy, but I don't want to be used to a new inventory system before a second story quest. I want it to be exciting for a long time, with two new major updates, instead of justo ne.
I didn't mention this in the first post, but they didn't actually remove the charging bar. You can still charge up if you want, but at some times, I can use Staff skills without the use of a charging bar. Disney still has a few things to work on before all this goes to Live, so be patient, everyone.
 

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