POTC Fansite Home POTCF Forums POTCF Gallery Blogs POTCF Arr!cade POTCF User Pages Register! Casino!

Go Back   Pirates of the Caribbean Online Fansite & Forums > Site Content > Polls & Surveys > Dead Polly
Blogs FAQDonate Calendar Arcade Mark Forums Read

Dead Polly Closed, old, and discarded polls

Old Ideas for a New Trade System

Login or Register now to see less ads.

View Poll Results: Which Idea Sounds Best to You?
I like the idea of being able to trade with other Open chat Players 36 78.26%
I think Speed Chat Plus players should be able to trade 14 30.43%
If needed in the future, Pirates should limit servers so that only Unlimited Access players could play on certain servers 6 13.04%
No need for trade, I think trashing good items I know somebody could use is a good idea 0 0%
Multiple Choice Poll. Voters: 46. You may not vote on this poll

 
 
Thread Tools Display Modes
  #1  
Old 06-20-2010, 11:01 PM
Catherine Ironcutter's Avatar
Catherine Ironcutter Catherine Ironcutter is offline
Emily Goldeagle
Catherine Ironcutter's Primary Pirate Info

Join Date: Apr 2010
Location: Tortuga
Posts: 264
My Mood: Gaming
Catherine Ironcutter is a pirate wannabe
I think this would be a good idea. However, I agree with the people who say POTCO isn't advanced enough to do this.

I have played two games with trading. Build-a-Bearville (still play it) and VMK, which closed. Build-a-Bearville will be the example that I will use. In that game, there are several shops. There are special items you can only get from buying stuff in the real life stores, and then entering codes. These codes then give you Credits, or in some cases, if it's a stuffed animal, a special gift. I will be using the Credits. There is one store at which you can use these: the Bearville Outfitters. Here, you can buy rarer items that can only be found there and bought with credits. These items can be traded, and sometimes people will go to the stores, buy massive amounts of credits, and then buy the same outfit in twenty different colors. They will then use these outfits to get rarer furniture, clothes, rides (as it turns out, pogo sticks, propeller hats, motorized scooters, that sort of stuff) and other items. They'll get two of each type of item, and trade one of them for something they want. See how this works? Someone gets the nice items. This person trades those for other nice items, and then trades those for other nice items, therefore spreading these items around the community. Considering you have to spend real money (a dollar per credit) these items are much harder to come by than the normal Bear Bills items. Bear Bills are also hard to come by, (unless you're willing to play the same game over and over, you can get about 1100 a day from daily activities, but that doesn't go very far.) Occasionally someone will trade a bunk bed for a thousand Bear Biils (the price of the bunk bed.) It's a supply and demand issue.

My (long) point is, you need items that not everyone can get. Everyone can get an El Patrons if they're willing to shoot hundreds of enemies a day. Not everyone could get special items that say, if Remington dropped special items occasionally that not everyone could get. (And that couldn't be gotten anywhere else.)

You can also read KeeperoftheCode's post for a possibly better example, haha.
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 12:45 PM.

POF on Facebook

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.