|
|
|
|
|||||||
| The Graveyard General POTCO Game Talk Archive Forum |
|
Login or Register now to see less ads. |
|
|
Thread Tools | Display Modes |
|
|
|
#1
|
||||
|
||||
|
But I think they still should die at 0 health, because not being able to die takes the point out of killing them. They should set it up like invasions, all rage ghosts take 1/10 actual damage, so all the blundering abassaians can't hit a 10k shot and KO these ghosts instantly. Starting to hate raven cove from just seeing the vids, because basics can;t even go into the mines, and rage ghosts dont die so far, so obvously no loot, firebats... not xpecting much loot from them. Most people would be killing the ghosts inside mines for loot instead of DH, which would make us basic looters's life harder.
|
|
#2
|
||||
|
||||
|
Quote:
__________________
|
|
#3
|
||||
|
||||
|
When this hits live, I'll probably be at Abassa before I ever do the quest, just to see the intelligence of POTCO players.
I'm sure there will be a few players that try to fight the Rage Ghosts for a few hours, and possibly until the next day trying to figure out how to stop them. After at least three KOs for an average person, I expect them to get the idea that you're not going to kill them. And think of all the potions wasted of people reviving each other, too. Oh, those Abassa people have met their match with this enemy. |
| Thread Tools | |
| Display Modes | |
|
|