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Old Loot Skull Chests Statistics

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  #1  
Old 12-10-2010, 04:19 AM
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ruisen2000 ruisen2000 is offline
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Quote:
Originally Posted by dboyonfire View Post
i found that u dont need luck to find them me and my guild redeagles fury have gone out and killed random enemies with famed bayonet on lead shot rank 1 the thing is im lvl 48 i attack a boss wth that method for a while and dont open any pouches or chests when i finally get a skull it has famed or legendary ( i tried that luck junk it dont work ) so i tried it six - eight times and got bejeweled broadsword twice (famed) el patron once (legendary) world eater once (legendary) and dark mutineer once (famed) its about method of killing them and how long u take and damage given
I dont think it has to do with whether you open loot or not, also 2 people I know have goten lost sword from loot chest, and many others have found famed from loot chests, and even pouches! Ye might be missing out on some famed for not peeking at whats inside!
  #2  
Old 12-10-2010, 04:29 AM
SEAKING23 SEAKING23 is offline
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It all has to do with luck. the more enemy's you kill, the higher chance of getting one. so maybe running around and killing random people would help more then staying in one spot.
  #3  
Old 12-10-2010, 05:26 PM
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Quote:
Originally Posted by SEAKING23 View Post
It all has to do with luck. the more enemy's you kill, the higher chance of getting one. so maybe running around and killing random people would help more then staying in one spot.
I dont think so, running around would only decrease your chance. pretend the chance of famed drop is 1:1000 and you kill 10 random enemies. that would make 1:1000x10 = 1:10000 chance of famed drop. Not saying that you shouldn't change enemies, but I think saying in 1 enemy for a few hours, then changing to another would be best, or killing mutiple enemies at once (tormenta).
for example: (all the enemies are random enemies from different places)
first enemy: chance 1:1000
second enemy: 1:1000
third enemy: 1:1000
forth enemy: 1:1000
and so on, every enemy have 1:1000 drop chance.
but staying in 1 place increases the chance:
first kill: 1:1000
second kill: 2:1000
third kill: 3:1000
forth kill: 4:1000
the more times you kill the same enemy, his famd loot drop would be closer (due to the theory that loot drops rotate)
If loot doesn't rotate, however, then all the enemies killed would be 1:1000 chance, and its all about luck, then any method works, because every enemy's chance becomes 1:1000, no matter for random kill or stay at same enemy.
  #4  
Old 12-10-2010, 06:26 PM
SEAKING23 SEAKING23 is offline
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Loot doesn't rotate. I'm just saying it all has to do with luck, so the more enemy's you kill the higher chance of getting it. for example. if you are looking for some rum, you would have a higher chance of finding it if you searched every building, savvy?
 

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