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| Dead Polly Closed, old, and discarded polls |
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| View Poll Results: W0uld you like a Co-guildmaster? | |||
| No, I would not like a co-gm. |
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1 | 4.35% |
| i would like at least one co-gmmax in a guild |
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8 | 34.78% |
| I would like 2 co-gms max in a guild |
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6 | 26.09% |
| I would like 3 co-gms maxed in a guild |
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3 | 13.04% |
| I would like 4 co-gms max in a guild |
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4 | 17.39% |
| I would like 5 co-gms max in a gild. |
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1 | 4.35% |
| Voters: 23. You may not vote on this poll | |||
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#1
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Quote:
And if a GM knew he/she was going to be gone for longer than six months, he/she could warn his/her First Mates in advance. The mutiny against the GM when the GM is around is only to prevent people that can't lead a group of people correctly, but still wants the power. And, as I've explained, it take a good half of the body of the Guild's Officers and Veterans to approve of this, and the First Mates are immediately evicted, once they decided on a successor. And this can happen to any of the Guildmasters, not just the first one. |
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#2
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Good point Jack.
Oh and Swash, the GM has a choice to Make a first mate,if he does not want one, that's fine with him. you make it sound like a GM must have a first mate. |
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#3
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Quote:
Basically what I'm saying is if a Co-GM is named then they are a Guildmaster, and both are Co-GM's. |
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#4
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I think Co-GM is a fantastic idea. Although I think some GM's will want more than one Co-GM I voted for at least one. I really hope Disney adds this!
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#5
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For huge guilds like mine, breaking up then making a new guild is out of the question. mutiny is a great idea.
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