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Old Calling All Testers - MORE WEEKEND UPDATES - Nov 4, 2011

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  #1  
Old 11-06-2011, 09:06 PM
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Quote:
Originally Posted by Captain Del View Post
Considering how the amount of points you have in round shot can affect Broadsides, I would suspect that having skill points in Explosives/Fury/Etc. would affect the upgrade you have.

Question to testers with Copperhead: How does the range of the explosives work, exactly? Do they travel the same distance as the regular broadside shots?
As to the first part on damage my pirate with it does about 3k-4k per hit, and 10k on open fire. He does have max explosives. I will need to have someone sail her with no points in explosives to test this.

.......and Del it has the same range as a regular broadside salvo.
  #2  
Old 11-06-2011, 09:41 PM
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Quote:
Originally Posted by Rannulf View Post
As to the first part on damage my pirate with it does about 3k-4k per hit, and 10k on open fire. He does have max explosives. I will need to have someone sail her with no points in explosives to test this.

.......and Del it has the same range as a regular broadside salvo.
Now that's what I call impressive. I do hope that this goes live after all the major bugs are fixed.
  #3  
Old 11-06-2011, 09:45 PM
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Quote:
Originally Posted by Rannulf View Post
As to the first part on damage my pirate with it does about 3k-4k per hit, and 10k on open fire. He does have max explosives. I will need to have someone sail her with no points in explosives to test this.

.......and Del it has the same range as a regular broadside salvo.
Quote:
Originally Posted by FightingExecutioner View Post


Now that's what I call impressive. I do hope that this goes live after all the major bugs are fixed.
Don't you think it would make the game a little unbalanced for the enemies knowing that we deal more damage with just broadsides alone to take out a lv. 40 War Galleon ship with 1 round of shots?

I thought they would give enemy ships upgrades too.....

I guess I was wrong... again.
  #4  
Old 11-07-2011, 08:18 AM
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Originally Posted by Ice_Storm View Post
Don't you think it would make the game a little unbalanced for the enemies knowing that we deal more damage with just broadsides alone to take out a lv. 40 War Galleon ship with 1 round of shots?
It wont sink a lvl 40 warship each and every time. Maybe every third or so on open fire with max explosives. Where it shines is hunters and svs.
  #5  
Old 11-07-2011, 01:09 PM
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This is definitely going to make things interesting for SVS.
  #6  
Old 11-07-2011, 02:44 PM
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Quote:
Originally Posted by Rannulf View Post
It wont sink a lvl 40 warship each and every time. Maybe every third or so on open fire with max explosives. Where it shines is hunters and svs.
I honestly completely forgot about the hunters :/.

I see now... it's perfect against the hunters.
 

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