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Old New enemies?

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  #1  
Old 11-26-2011, 07:05 PM
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Captain Hector Captain Hector is offline
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Quote:
Originally Posted by Dark_Pixie View Post
We need an extremely high level, supernatural boss that isn't horribly overpowered, or the only way to get to it is to grapple and survive on a ship. That's what I would like for the game.

Currently, the only enemy wielding a voodoo staff is Jolly Roger, and I think it might stay like that to make him seem more powerful.
Jolly Roger has a staff? You learn something every day.
I like the idea of a Necromancer. We also need more Davy Jones. Like maybe a story quest about him- Or, better yet, a story quest where him AND Jolly Roger team up to defeat pirates.
Maybe, more LIVE creatures. Right now we have scorpions, crabs, navy (which we can't shoot ), gators, stumps, and fly traps. Maybe some others. But what about Sea Monsters, like the Kraken (which actually got killed, but Tia Dalma was also dead). If the Kraken came, maybe you could shoot at it with guns, with cannons. Cut off tentacles, or maybe some special weapon that came into the game.
Good idea, though, to have more enemies
  #2  
Old 11-26-2011, 07:56 PM
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Stolph Stolph is offline
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The game takes place before the death of the Kraken, or of Davy Jones, or of Barbossa.

As for staff wielding enemies..

Possibly an undead Necromancer boss that creates skeletons and uses staff attacks?

As for Dark_Pixie's idea..

Perhaps a rare ship like the Navy/EITC Fleet.

An undead flagship guarded by many other ships..

Better yet, the flying dutchman.

Last edited by Stolph; 11-26-2011 at 07:58 PM.. Reason: Addition
  #3  
Old 12-03-2011, 06:55 AM
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Captain Hector Captain Hector is offline
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Join Date: Dec 2010
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Posts: 461
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Enemy Ideas

Well, I wanted to create some enemies and enemy boats. So, here:

Spoiler for Weapon Ideas:
Navy Patrolman
Level: 10-15
Job: To guard forts, jungles, etc., to sign the alarm and call for help.
Weapons: Cutlass
Extra note: Can see pirates and attack them, you do not have to attack first!

Navy Patrol Boat
Boat type: Sloop
Job: Patrols the oceans, sticks mostly to Navy Areas (Kingshead, Fort Charles)
Cannonballs: Round, Chain, Fire
Extra Note: Can call in larger ships!

Small Navy Warship
Boat Type: Light Frigate
Job: Assists and travels with larger EITC and Navy ships, forming a small Navy Fleet.
Cannonballs: Round, Chain, Fire, broadside Fire
Extra Note: Small Navy Warships cover the sides of the larger ship, and when their leader attacks, they form a circle around one or two pirate ships. Be careful, and plan well!
 

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