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Old dammaging the sails?

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  #1  
Old 08-04-2008, 06:36 PM
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Quote:
Originally Posted by Sven Niscadae View Post
I've knocked the masts down in SvS and it does stop them if they're not cheating. Not sure how someone could repair a missing mast in real life while in the middle of the ocean. If repairing a ship repairs a missing mast, that's wack. It's gone.
However Full Sail, and Ramming speed still work, wierdness.

Not having had my masts shot, I do not know for sure.
But it repair had better fix sails as well!

Perhaps not realistic, but what would be the realistic solution to this happening? An allie ship would have to come and help them fix it, or tow them to a port. These not being available (ie not realistic), I find the fixing of masts would have to be "not realistic" as well, hence I hope repair fixes masts as well.

If your an attacking ship, dont let up, dont let them repair, sink them.

There have been alot of descrepancies in game play from what would be "real" to make the game playable.


We used to be able to knock them sails/masts down fast with lightning, when hitting the sails would basically 'trigger the charge'. Now that they go right through, we have to hit the masts (which has always worked). Just a little more aiming.. no big deal
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  #2  
Old 08-04-2008, 08:02 PM
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Quote:
Originally Posted by OFxZeppers View Post
Just a little more aiming.. no big deal
Oh Zep, you haven't seen me cannon then....LOL

I need all the help I can get taking out the masts, and now that sail damage is gone....Let me just say I'm sorry in advance to any Capt I'm crewed with.

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  #3  
Old 08-04-2008, 09:03 PM
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Quote:
Originally Posted by Uncle Matty View Post
I tend to aim high on the mast so that if I miss too often, I don't hit the hull and sink the ship before I can completely take down the sails. I like to milk all the cannon rep I can out of each encounter.
Ah, understood there. I'm not much of the milker and prefer just to sink the darn thing.

Quote:
Originally Posted by OFxZeppers View Post
Perhaps not realistic, but what would be the realistic solution to this happening? An allie ship would have to come and help them fix it, or tow them to a port. These not being available (ie not realistic), I find the fixing of masts would have to be "not realistic" as well, hence I hope repair fixes masts as well.

If your an attacking ship, dont let up, dont let them repair, sink them.

There have been alot of descrepancies in game play from what would be "real" to make the game playable.
The realistic solution to losing your masts? I think it's called the white flag. Honestly, I don't expect total realism, but seriously, how do you repair a mast in the middle of the ocean in the midst of battle? As far as moving back to port, break out the oars!

Quote:
Originally Posted by OFxZeppers View Post
We used to be able to knock them sails/masts down fast with lightning, when hitting the sails would basically 'trigger the charge'. Now that they go right through, we have to hit the masts (which has always worked). Just a little more aiming.. no big deal
They may have made it that way so it's a little more fair in SvS for ships whose crew doesn't have the better ammo.
  #4  
Old 08-04-2008, 09:49 PM
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I tried out a character the other day, noticed this also. The problem is with missing sails is it is taking more shots to hit the ship, and get it to aggro on you. If you are working canon and sailing this is not good. If you hit the hull it damages it, and you don't want that with canon. You want to hit just the mast with canon and take them all down, then use broadsides to get sailing rep.

It is a lot easier to take down masts with out being glitched, though many haven't figured that out yet. Having a ship come right at you makes it a lot easier target for masts then trying to hit them from a side angle.
  #5  
Old 08-04-2008, 11:16 PM
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Quote:
Originally Posted by Sven Niscadae View Post
The realistic solution to losing your masts? I think it's called the white flag. Honestly, I don't expect total realism, but seriously, how do you repair a mast in the middle of the ocean in the midst of battle? As far as moving back to port, break out the oars!
I dont disagree with you on the "how do you fix a mast... " thing.
But why should that be realistic when nothing else is?
For that matter, they cant repair a hull either, not properly anyhow.. just patch things up, and likely to take days, not seconds.

What about the guy with his masts down that sinks you instead?
Dead in the water.. no oars in POTCO, noone to wave white flag to.

Ok Disney, give us oars, or have repair fix the mast/sails.
Not gonna hold my breath waiting for those oars!

Quote:
Originally Posted by Sven Niscadae View Post
They may have made it that way so it's a little more fair in SvS for ships whose crew doesn't have the better ammo.
Regarding the lightning hitting the sails..etc Yes, that makes sense. However it makes pulling in those big ships from afar more difficult when im working me cannons on the high seas.. hehe. I'll manage!
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