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#1
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This is ok if you don't want any rep while searching. But, It is realy pretty easy to do KH alone, just attack the soldier guarding the barrel or crate first, before searching. That way you have him defeated and can search uninterrupted. Also, you earn the rep and gold.
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#2
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Alright Basil, I know you hate comments in this thread...it's not a discussion. But wow, those Leuits were kickin out rears last night. After the fourth time in jail for me, It was decided to go plunder. Call out some healers before trying this one below lev 25 again.
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#3
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VIL: 1st retraining of a weapon is 250 gold, 2nd retraining is 2,500 gold, 3rd-5th retraining is 10,000 gold. Spend your skill points wisely.
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#4
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Fort Charles on Port Royal just isn't as fun as it used to be. There are fewer Navy Soldiers to fight with, especially in the main courtyard.
The old Fort was always crowded during lunch time with pirates trying to level their new doll, or other weapons. You never see many people in the new one at all.
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#5
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VIL:
If you are going to read all the posts in this thread, be prepared to spend at least an hour here! And there is still a ton of good info in this thread.
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#6
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VIL: Duct Tape is the best and cheapest baby sitter known to mankind......
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#7
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Oh, that stinks! See, this is why you master near us cause we're all screenie taking crazy and someone would've caught it. Haha
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#8
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My order of buying ships: ( just my opinion)
Light Sloop - given to ya. Skip the other "Light" class ships. First ship to buy: Regular frigate when you can. 5K isn't that much, and you can now carry 9 cargo. This ship will help you get sailing to level 15 faster than the regular Galleon or Sloop. Keep the light sloop for speed runs to other islands. Second ship to buy: War Galleon as soon as you hit level 15 sail and have the gold. This is the ship you will use to earn the gold you need for anything else you want to buy. Keep the Frigate for small crew action, and the light sloop for speed runs. (Some people stop here. This is enough to keep them happy.) Third ship to buy: War Frigate, when you can afford it. Sell the regular frigate in order to make space for it. Last ship to buy: War Sloop. Sell the light sloop to make room.
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#9
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VIL: Saving for the the bigger ships.
Do not worry about buying the ammo pouches until you have at least a War Galleon. It means a few more runs to the blacksmith or gun shop, but that money is better spent (imo) on larger class vessels. Please refer to Basil's "ship buying order" on which ships to purchase in order of importance. PS: leveling gerds on KH - ask a friend to tp to you while you make an ammo run so that you do not waste time sailing back to the island. If a friend is not available, launch from the Spanish island to avoid having to fight NPC ships. |
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#10
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Additional note to Rackat's VIL:
Use the ~ on your keyboard to check the SvS action prior to using the Spanish Isle as a ship launching site. If the Spanish side has more ships in SvS, you will not be able to launch your ship. (It's an automatic setting to try and keep the sides equal.) Otherwise the SvS islands also make great places to go to for getting more ammo... no town to run through at all.
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Kelly Wildhawk /Cat Astrophe / Liz Wildeagle/ Lyta (DW Open) Rosa Wildhawk/ Liz Wildeagle / Kelly (DW Test) "Well it's a nice soft night, so I think I'll go and join me comrades and talk a little treason." |
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#11
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not really to do with the game but a VIL anyway:
NEVER lick wasabi sauce off the edge of a knife |
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#12
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And if you do be prepared for the energy rush it is going to give you!!
![]() ROFL Rose Darkslipper |
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#13
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To Guild Officers of all Guilds:
When trying to clean up messy situations in a guild.. remind yourself that it's just like cleaning out a vegetable bin. You only toss out the bad fruit..not the good.
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Kelly Wildhawk /Cat Astrophe / Liz Wildeagle/ Lyta (DW Open) Rosa Wildhawk/ Liz Wildeagle / Kelly (DW Test) "Well it's a nice soft night, so I think I'll go and join me comrades and talk a little treason." |
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#14
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I've noticed this for awhile now.
When you have a large crew, you can't get everyone on board the ship. A War Gall should hold 10 crew, but only 9 can board, the last one gets told that the ship is full. Same with the 12 crew War Frigate, only 11 can board. I've reported this to Disney. The fix: Once the crew is onboard, and the last person is being told that the ship is full, the captain (owner) of the ship should TP to shore. Let the missing crew member board, then the captain can reboard. No one gets left behind.
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#15
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When out plundering the big ships, don't let the person who is continuously getting disco'ed do the steering. It tends to hurt!!
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