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#1
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#2
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Complain too much? I've been testing my tush off on this new content, and sending in one bug report after another. No way, no how, was this ready to come to open, that's all I was saying. So, hold off on your complaints when the site goes down for Emergency maint., or crashes on you completely, if you appreciate this sub-par addition to the game. |
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#3
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lol i just found a gravedigger in Tortuga graveyard sliding around in the 'T' position, i think he dreamed of flying
Also, f12 doesnt remove chat and having problems of enemies running at me from really far away when i dont even do anything. But i'll focus on the good points until then lol, now i know how it feels to be a tester, something i'm glad i'm not at this point
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#4
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#5
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Say hello to Neban The Silent!
![]() I was helping my friends fight him then we just took turns. One fights and the other two heal. |
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#6
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I agree, this wasn't ready, though a lot of bugs resulting to new stuff had been fixed, I sent in at least three bugs yesterday of kings jail doc grogs, tattoo parlor on padres black out or partially black out in just rooms alone.
Dislikes that I for sure sent in. Killing in one shot with not even a fully max siege bomb in pvp. Dagger 25% decrease in damage to front attack. Rare occasion of a back stab doing only 8 points more than front - half the time. Cutlass - dagger combos set in stone rather than a choice. Leaving a lost point to recover in blade instinct again, if you had 5 with good combo's already set up. Grenade leveling, pity anyone not done with that yet. Hex shot now a lost item to pistol. Paying customers now recently have lost dagger damage. Lost cannon damage and around half max damage to pvp ships. Choice of combos skills in cutlass and dagger, where cutlass has 5 combos and we have a total of 25 points. Hex shot in pistol. Grenade on the hot plate doing single shot kill with complaints soon to follow. The question I have to ask is the people paying gained what exactly? Only thing possibly I can think of is a 2 point increase in 2 of 5 weapons that weren't degraded, that takes half a day to complete. Though I see things that I like in additions to the game, I can only see the main results. Paying customers are degraded, everyone gets new additions, such as bosses. All founders get something for Halloween, paying and non paying each get 31 chosen to receive something. It looks quite obvious to me I am in the wrong category to pay for everyone else to get perks, while my accounts are degraded? == soon to be one of many whinning to make my free-bee as good as suckers that pay for this. |
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#7
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Yes and Neban has a health over 30000
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#8
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Looks cool! Will have to try some of it out late tonight!
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#9
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I rather like the Dagger changes as it is easier to level (as it does less damage) and it makes a counter-Doll. Don't like the Hex-eater change at all, even though it may be warranted: I guess it's reasonable (don't get wacked up by feelings here).
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#10
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The one that says ~Enemy ships can now attack your ship after you've disabled a flagship (but not after you've boarded it). was a glitch people would disable a flag and sail away and nothing can attack them.
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#11
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Yes but this a game thousands of people pay for and millions play it isnt the type of game you can half do updates and finish them off after they have been released. There is a reason why the Test server was made it was to TEST all updates to get rid of all the bugs that get reported in new updates.
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#12
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#13
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I see the increased the guild list, this is nice for large guilds, but why dont they increase the friends list which would be a benefit to everyone? And fixing all the individual leveling glitchs and leaving th Ship vs Ship a mess was plain stupid POTCO, your big statement about listening to us was BOGUS. I certainly HOPE a developer is reading this because from my perspective, they arent listening to us at all. They hear a couple words, and then do what they think we meant without actualy reading our comments. Sorry POTCO dev's but this is your doing, not ours, everyone screamed for Ship vs Ship cheats to be fixed, you said you were listening and you eliminate the glitchs noone cared about and left the ones ruining your game. Its actually a bit disgraceful on POTCO's part in my opinion. I do love several of the new features, however, thank you for those. 2 main focuses for me here was the reassignment, and SvS being fixed... Grade this update: an Incomplete |
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#14
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lol, I WAS marooned. couldn't use teleports, all ships at the locker, sure signs of basic access. I had to glitch off the island, and it DID look like sea turtles. I couldn't get a screetshot, though. but you should have seen them when the saw me, gliding across the water, board their ship, and kill 'em. ( it was an AWESOME glitch, I call it the ' in case you've been marooned, ' glitch. MUHAHAHHA.
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#15
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You misunderstand Zeppers. The system rocks. It allows you to limit whoever imaginable.
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