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#1
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__________________
Pirate Name: Shaman
Guild: The Tribe (Guildmaster) lvl: 30 I like voodoo![]() |
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#2
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Whip
I would like to see a whip
Attacks can be snap, lash, choke, slash and pummel. |
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#3
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Thats too Puzzle Pirate-ish or runescape-ish.
__________________
TORTUGAN TERROR GUILD OFFICER Notoriety level 33 Francis Deckpigge on Pirates Online Black Pearl Quest, 99% Levels: Cutlass/22 Pistol/15 Voodoo Doll/25 Dagger/11 Grenades/6 Staff/15 Cannons/17 Sailing/21 Ship: War Frigate/Darkwind Raptor |
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#4
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I think you should be able to have two daggers, one in each hand. I also like the guild hangout idea, and pirate house idea =]
__________________
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Officer in training of Emerald Regiment Eliza Prowparr Notoriety 28 Black Pearl Quest: 92% Completed
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#5
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Quote:
__________________
Pirate Name: Shaman
Guild: The Tribe (Guildmaster) lvl: 30 I like voodoo![]() |
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#6
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They should add the tri cannons from the movies and personl skill for ship class liek ramming speed should only be for frigates
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#7
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I agree with you! |
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#8
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I think non members (like me who is level fourteen) should be able to use daggers!
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#9
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these aren't all weapons but they are features I would like to see...
pooling guild resources improved broadsides (firebrand/lightning/fury) or at least restructure the current points so 5 points on a broadside gives you firebrand (assuming you have the cannon ability and a supply of them) pooling crew quests have crew/guild mates show up as a different color in the compass for easier tracking |
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#10
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What i wanted to be added are the tri-cannons that youe saw in the second movie they would own espically on frigates and i think that as you leavel up your cannoning you should be able to purchaes your own personal cannon that can like fire farther or herer cannon balls and they shoudl be the ones that apper wehn you use a cannon on a ship insted of the standard cannons on the ship
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#11
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you said that twice :P
but yeah i agree, upgradable cannons in the future, and it makes more sense to have a triple barrel like the dutchman, or at least a way of upgrading broadsides to triple barreled, i sure would use them more since they are the stationary heavy guns, and the crew usable guns are more like typical swivel guns in pirate lore, much lighter and supposedly used mainly to clear the decks with grape shot before boarding.what id like to see is different guns, like a blunderbuss (sort of a shotgun type musket) and the standard musket of course ![]() cuz while i like the pistol..id like to see some variation in the different guns, same as the swords like a rapier/smallsword, quick, finesse, thrusting techniques a sabre broadsword, slow but heavy hitting, as they were supposedly used by pirates but not as popular as a cutlass because of their weight and length. i like what someone mentioned a few pages ago too, about an ax, as boarding axes were popular weapons during that time, used as to cut ropes to disable sails and to defend or attack against boarders/boardees mostly. anyways theres tons of good reading at the library or online...very fascinating and interesting learning about all sort of weapons they used back then. molten iron filled cannonballs, iron bars lashed together with rope fired out of cannons that when they struck objects, they fell apart, skewering wood and unlucky crew..yikes...who said games dont make u learn anything..
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#12
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BIG fan of the Davy Jones crew- would love to see some of those wicked looking weapons they used in the game. And maybe a whip. Yeah. That's the ticket.
__________________
RUBY RED JONES Member of the Elite Dysfunction Guild Level 32 Notoriety Captain of the Black Dragon War Galleon MALI MCQUEEN Member of the War Wenches Level 10 Notoriety-Ready to take on the Carribbean Captain of the Fortune Hunter "Perhaps on the rare occasion pursuing the right course demands an act of piracy; piracy itself can be the right course." - GOV. SWANN
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#13
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Guys I'm sorry but a house is a terrible idea. Firstly it wouldent fit with the whole pirate thing, because a pirates house is at sea. And secondly, how in the WORLD would they find space to make every house in the game for each player.
Unless you can only see the house, in which case what's the point anyway. |
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#14
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maybe have "shipwreck cove", and inside is a "meeting room" for each guild.
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#15
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i kinda like that idea ive always thought guilds need a place to hang when not in intense training
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