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Old Ejecting a stow-away

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  #1  
Old 03-14-2008, 01:18 AM
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Post

Quote:
Originally Posted by Crazyguy36 View Post
Just the other day, I had people shooting at multiple things. I had a lv 35 and a lv 15 coming after me, and I took both on with out getting hit. The whole I was fighting two ships at a time, and surpisingly, I didnt get hit a single time.
Now try 4 lvl 25+ ships coming at you in groups of 2 from both sides with the juggernaut in front of you. It sucked so bad i just logged off right after i was so ****ed off. My stowaways liked to shoot at evry whip they could find. lost like 3k in ship reapairs in one day due to all these kind of stowaways.
  #2  
Old 03-14-2008, 02:04 AM
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One time I was headin to driftwood and had a stowaway. I had a trail behind me of enemy ships that he shot at once and led to me. I had to lkaugh though....war frigate being tailed by 20 fleas!!
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  #3  
Old 04-09-2008, 01:53 AM
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Ok I know I'm the first person to post in a while, but I found a solution to the problem thats better then the cutthroat/padres idea. But it only works if you in an area where you can drop anchor. If a stowaway is teleporting to you without your permission, right when the box fades away drop anchor. Then they get booted off the game when they are at the loading screen.
  #4  
Old 04-09-2008, 10:05 PM
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AAARRRGGGHHH! Another three stowayays Today!!!! And this was on my Baby pirate!!!
I am so very sick of the hijackers. I know that most of them do it just to be griefers, and let me tell you, they're winning, b/c if their goal is to tick me off, then, well they won. I am ticked.


Breathe in, Breathe out.....it's a game, it's a game, it's a game....

Thank you for allowing the vent. Something has gotta be done, I want to enjoy this game, not be angry at stinking griefers.

Deep breaths...

ARRRR
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  #5  
Old 04-10-2008, 08:58 AM
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okay so what about this idea? a walk the plank then it automatically send them to kingshead jail at the top? hard to get past those guards as well once the totem there is put in place. just an idea i like the deny/accept button though
  #6  
Old 04-10-2008, 03:08 PM
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Oh man! I really like the idea of booting these stowaways to jail in Kingshead! hahahaha. Temporary revoke their TP abilities and force them to have to make it out alive, so to speak.

Jeez, makes me wish that there was also a little fish people jail in Tormenta right by where those Urchinfists hang out too. Once they do finally get around to addressing the Stowaway Issue, the Big D had better not make it too easy on these guys.
  #7  
Old 04-10-2008, 03:41 PM
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ejecting jumpers

ok this happened to me recently... asked to crew went to sail someone followed me there.... since this was my first invite to crew up i was put on the spot asking if my friend could join... AWKWARD moment What would be the right way to handle this? I really am in favor of the approve deny visit idea
  #8  
Old 04-10-2008, 06:33 PM
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Quote:
Originally Posted by Kat Sheffield View Post
Oh man! I really like the idea of booting these stowaways to jail in Kingshead! hahahaha. Temporary revoke their TP abilities and force them to have to make it out alive, so to speak.

Jeez, makes me wish that there was also a little fish people jail in Tormenta right by where those Urchinfists hang out too. Once they do finally get around to addressing the Stowaway Issue, the Big D had better not make it too easy on these guys.
Ooh! I love that one! But they'd hate you after that...oh well, where pirates!
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  #9  
Old 04-29-2008, 08:10 PM
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I know I am for the approve/deny idea. Sometimes you just wanna be left alone to mash buttons and widdle wood. It would be nice to just have the option to deny people instead of having to go Ghost so no one can port to you. On land or sea!!
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"Angel" - Member of War Wenches
MASTERED; All Weaponry MASTERED; War Fleet *BOSS COMPLETE!!*
"Hunter" - Officer of The Elite Circle
MASTERED; All Weaponry Mastered *Except doll, waiting for the last 80 reps :!*; War Fleet *BOSS COMPLETE!!*
"Angel Sea Hunter (aka ASH)" GuildMaster of The Elite Circle
Notoriety lvl 24; Weaponry lvl 12+ *Coming off the bench!*
"Vixen" - Member of War Wenches
Notoriety lvl 24 & Growing- War Galleon "Red Tiger"
  #10  
Old 06-03-2008, 06:51 PM
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I've got this problem now. Someone teleported to me while I was on my ship, then while out to sea, decided to logout of the game and is basically "asleep" on my ship......Well this is leading to me NOT being able to set sail at ALL.

I read once that until all the crew members are off your ship, the ship stays in play......I can't fix it, nor sell it, nor sail it. Now I have to wait for this idiot to get online to remove himself off my ship so I can go and do what I need to do. I can't do anything without a ship.

Ugh! It's been 2 days now, still no sign of him.

Oh and what does it mean when in your friends list, a friends name is like blacked out and you can't click on it at all do de-friend them? Was just curious.
  #11  
Old 06-03-2008, 10:48 PM
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No waiting needed... just go sail your ship! You can repair, or board. I've done it before to lose people who TPd without permission.

MY new rule is, I wont friend someone unless Ive gone on a mission, or sailing with em. That way, you know how that person plays BEFORE you have them randomly TPing to you.
 


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