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#1
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I haven't seen any of the mini enemies yet.
I rarely do SvS, so I can't help you there Zep. Rackat would be the one to answer that. He loves SvS. The undead Spanish on Cutthroat are brutally agressive also...4 attacked at once and one (I'm sorry - I was so shocked and trying to stay alive at level 39 that I didn't see which one) was armed with 2 daggers; one in each hand. And boy was he scoring some big hits on me. *edited to say: Yes Zep, Jason is right. In lookout choose treasure map and you can redo the quest for the Pearl as often as you like. No new BBs though.* |
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#2
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Wow the more i play the more im getting fed up with some of these updates! I wont be standing near an enemy and then from like 300 feet away literally off the compass comes an enemy acacking me and i get killed. I am getting really mad cause they attack you for no reason and you arent even near them.UGH!!!
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#3
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As for the masses of baddies attacking you for no reason, I sent it in as a bug on test, but I guess they were serious...
Here's what I posted about it 10/7 Quote:
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#4
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Alwtown when updates come in on Live, anyways, good to be back, and I found the Stump Boss on Outcast. He drifts Islands, but, he hid in the water and I lured him out with my daggers, so, he's findable, you just gotta watch your compass well.
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#5
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Quote:
Oh great, looks like i wont ve visiting outcast for a while. |
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#6
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Has anyone else noticed that duration for Full Sail and Ramming Speed have been drastically reduced. And Come About, which was decently effective at one skill point before, has been rendered nearly useless at that level?
I think I'm capable at sailing...I managed to master it before I ever even knew there were sailing glitches, but I'm finding it impossible to t-bone enemy ships now, and as so many tag on you at once I'm repairing at least 40% damage to the war frigate after each voyage. I'm now in the position of wanting nothing but an increase to the notoriety and skill levels so that I can sink more skill points into previously mastered abilities. Because there just aren't enough skill points to go around at level 25 to effectively perform anymore. Now I would just say to the devs "Don't give me anymore weapons, no more enemies...just another BB and raise the levels on Notoriety and Mastering". *edited to say I just sent an email to Big D stating the aforementioned position* |
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#7
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Quote:
Last edited by Sarah; 10-19-2008 at 12:24 AM.. Reason: i REALLY can spell...just can't type |
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#8
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Remember that thing over Skelly ships? Well...
![]() This is also new ![]() Stump boss ![]() Check out this team attack
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#9
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My Least Favorite pieces of the updates
I'm sure everyone has already posted a grip of issues about this update, here's mine the ones that might make me stop playing altogether:
1) Micro Bosses in areas that the Lag and the ability for every NPC within 500 yards to hit you with a magic cutlass makes it virtually impossible to enjoy, even if you win. 2) The new ship combat issues. I like the readout on the side with what my talents do as I deploy them. . . I like the new interface and I like the ship controls for people boarding. . . but I'm seeing Galleons at three times the speed as they were, ghosts that do crazy ivans like they had thruster rockets on their bow and I'm unable to gain the weather gauge on ANYTHING as a sailing master . Makes it very hard to work the ship and a lot of the pace that I enjoyed is gone. 3) More pointless quests that don't reveal any new areas or stories, they just keep clustering us to old areas and over packing them with stuff so we lag more. . . Here's what I'd like 1) Thin some of these areas out again. ( Becketts, Kingshead, LavaGorge). . . Balance them with tough characters that don't lag out the enjoyment. 2) Extend the virtual areas so that players can explore a bit more. Give us more areas to explore and not cluster so much. 3) Clean up the graphics a bit more! Especially the static screen shots. It's time, the game isn't in Beta anymore. You're Disney, give us some impressive pictures to enjoy. 4) Make the interface look a little sleeker, so we don't feel like we're stuck on an SNES interface. Some of those ratty little Gif were fine to begin with, but it's time for an overhaul guys. Compare to WOW or something, get the design quality into this Decade before this decade is over. 5) Some sort of small mail system so we know our friends are still around. Up until this update, the enjoyment of playing with others and generally sailing about has made the other things a small issue. The interface and design is tolerable and the monotony is broken up with the social aspect we all like. . . but as these things evolve, we want to see the parts we like enhanced and everything else get better. I feel like they're SOO close, yet SOO far. .. . |
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#10
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So the bosses even though are ranked 14 give alot of rep to higher levels? I also noticed that a lvl 19 boss was green on my lvl 40 pirates...
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#11
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if u get reps thats nice, they still havn't address the noterity cap or gold cap. the new weapons quest were boring and short petty much useless for a level out pirate, but it was somthing to do. when my years up i will hav to look real hard at payin i think big D will end up losing a lot of people if they dont start listen to the masses.
few thing they need to do. more story line raise the noterity cap to at least 60 raise the gold and add thing to purchase at least u could spend it. raise skill lvl on weapons or more weapons to purchase give lvl 40 pirates something to do or be able to hav more than 4 pirates |
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#12
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Aye, we'll need around level 35 cutlasses to take on The Assassin's full strength, and have it as a fair fight. I personally like the Assassin Boss, though, he is very rare, he's in Beckett's quarry, just kill the enemy that is near Samuel, and he should appear after killing the enemy there a few times or so. BTW Davy, people are already saying they'll be leaving because PvP glitch was tooken out, and judging by the amount that used to do that, a lot of people are leaving.
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#13
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Quote:
With this said, why did we have to wait several releases for some of this to be straighten out. Being in a good size guild on test, that question I believe answered itself for the most part. Testing a lot of this solo can go only so far, felt like pulling teeth to get help testing things requiring others. Frankly, the test server needs a huge overhaul to TEST, rather than just play. Result: Cheats popping out more and more compounding each other. Disney's solution appears to be take skills from characters and degrade higher the level ya get characters. Definitely where I have the most issue. Why should I be getting a lot of characters whacked in skills, because the problems of cheats was decided to be ignored. In last month or so, cannon, cutlass, dagger, and pistol took a hit, that is 4 of a total of 7 skills. Recent events was a 6 month ago decision, where were they then? If players are going to be held back in leveling, try to be forced to not solo play. Why wasn't it done at the time it was needed? Now that most the population has 40 level characters, this results in all others being limited to what past players had to do. Even more complaining to follow -no fare blah blah blah. With this attempt of cutting solo play back. I took several characters through the entire new content in complete only playing yesterday. Altering characters specially first few I made, to max siege bomb, throw, long volley, and cranked out every new boss standing back nailing them with grenade. Easy solo task, if you haven't seen the result of what these will do in pvp, you should maybe take a look. As disgusted here in other posts, yes you can do bb battles, but also a attempt to cut out play players want - 2 or more choice for crew. Not sure but may have mentioned this previously I thought this was where this was heading while testing, that solo bb was being cut out. Specially after so many tries solo at level 40 and the mass damage the higher level takes versus the huge amount of cannon reduction. I can only state my own views, and that is I want to see things go forward, not backward. Doing all latest updates with several characters in one day, and getting reductions to stuff isn't what I consider forward. Nor very much excitement for the masses of 40 level characters that have happen to be there a long time. |
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#14
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I hate this update because they took away voodoo hex!!!
more stupid quest too
__________________
Alex Parossa-40 Alex Parossa-28 more to come!
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#15
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This update has cause so much lag everywhere I go that the game is nearly unplayable. I was with some lower level guildmates on Kingshead, helping them out and we had to switch servers about 8 times to get one that wasn't really lagging and glitchy.
These updates provide nothing exciting or challenging for us lvl 40 pirates. Disney is coming real close to losing me for good. |
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