Quote:
Originally Posted by MacIronhawk
I hope that in the future they do try and fix the memory leak.
I'm also gald they've made it so textures are low detail when you're farther away. I've noticed a decrease in lag ever since they did this. I think they overdid it though. I have to get pretty close to an object to see its details at high.
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Interesting. I've noticed slightly
more lag with my configuration. But, we will see on the "Port Royal Tours" when people start GM-mobbing, whether they got it "just right" or "too close" for lag in that situation, to be mitigated.