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| Bugs Guts POTCO Bugs & Glitches archive |
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#16
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True....I have seen these soldiers faded. Also, if you go to Cuba, the soldier that is infront of Jail, he is slanted-across the bench...my friend and I were laughing hahah. He looks like he looked at Medusas's Eyes.
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#17
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I'm also gald they've made it so textures are low detail when you're farther away. I've noticed a decrease in lag ever since they did this. I think they overdid it though. I have to get pretty close to an object to see its details at high. |
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#18
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#19
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I noticed less lag for myself after the update but not much. It's probably on my end because I just emptied my recycling bin and uninstalled some programs that I didn't need. I'd like it if they would fix the details so you don't have to be too close to see them. It's kind of funny when you're ten seconds away from Port Royal and it looks like a big green monster. If this is old news then you can disregard this last part. I just noticed that if you shoot enemy sails they"ll have cannon damage. I'm glad they've brought this back. I like seeing some real damage to the ships. |
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#20
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From what I've seen, it depends on the target ship class. Sail damage on a ferret or viper is always visible; skeleton ships never. Ships with tiered masts tend lose individual sails. But the change I noticed, was that the hit-box for masts is narrower, in this last update (except when target is at edge of compass, or farther away.)
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