Quote:
Originally Posted by Sven Osymthe
Tell me how a 22 lvl difference is fair...
It isn't a bad pvp when both people know how to jump... its just a lot more challenging IMO. What would you rather have though... 2 people killing each other so many times just standing still or 2 people moving around, putting up a fight and having less kills?
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First off, a lvl 22 difference is definitely not fair, and I never said it was. The guy wanted to PvP me, so I did. I PvP'd against both a lvl 13 and a lvl 8, and although it was ridiculously unfair, we ended up talking and friending each other.
PvP (and the whole game in general) are meant to have fun. I can win, or I can get murdered and still have a good time. The issue isn't winning or losing, it's having an enjoyable game experience. And anybody who disagrees with this takes the game way too seriously. Unfair advantages, or glitches as Edward says, take away from the game experience, not just for me, but a LOT of people.
Secondly, people can move around and put up a spectacular fight without jumping. I PvP'd a lvl 32 and she absolutely SLAUGHTERED me. She moved CONSTANTLY, but never left the ground. Now THAT is skill, and it did not upset me in the least. Just because someone isn't jumping doesn't mean they are just standing still hacking.
Quote:
Originally Posted by Edward Edgemenace
Yeah, I don't PvP. Doll, dagger asp, instant bladestorm/sweep/desolation, useless hex-eater, jumping, health regen...Bah. It isn't about combat, it's about glitching.
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I absolutely agree. I mean, don't get me wrong, I've met some great and respectable people in PvP, but generally, it's all about glitching. Which, I guess this means I shouldn't be getting upset about it, but STILL. It's frustrating to those of us who want to have a good clean PvP game.