Thread: new ships
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  #29  
Old 09-29-2010, 12:30 AM
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CarribeanThunder CarribeanThunder is offline
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Quote:
Originally Posted by Mason View Post
5. 4 holes in the wall from when there were cannons there.
4. 4 holes in teh wall from when there were cannons there.
Well, it's part of the ship's design.
Quote:
Originally Posted by Mason View Post
You think my case for the new ships having ammo broadsides makes sense?
I do for sure - each of those five ships have a different broadside type, so it would actually make sense.
Quote:
Originally Posted by Mason View Post
I'd imagine the Cerberus would be extremely popular in SVS. Definitely.
No player ship could have a large amount of health left after being hit with 7 player explosives. I'm fine with it coming from a Behemoth while using a War Sloop.
NPC explosives only do like 1,500-2,000 damage each.
I kind of disagree - the damage received by an Explosive user more so depends on your levels (Notoriety and Sailing).
Quote:
Originally Posted by Stephen O'Malley View Post
While this may be true, I'd be willing to bet that those explosives would come right out of your cannon stash, allowing you only 12 shots.
I don't think so. If it comes out of your own Explosives, then that means you HAVE to know Explosive to use the Cerberus's Explosive Broadsides. If not, it defeats the purpose of having it.
Same thing with the other 4.


I seriously doubt that if these ships do come out with specialized broadsides, it'd be an endless amount; that would make sailing/SVS far too easy. The concept still excites me though.
Like I said, if it's not an endless amount, or it's own seperate pouch - say, Broadside Ammo Pouch - then you'd HAVE to have Lv17 cannons, and would have to know Explosive in order to use the Explosive Broadsides.
Just my thoughts - don't take this personal.
Ship Of The Line replaces War Frigate.
Cerberus replaces War Galleon.
Nothing replaces War Sloop.