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Old POTCO on game systems

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  #1  
Old 01-13-2011, 02:05 AM
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POTCO on game systems

well u can tell from the title that this is about potco on xbox360 psp and ps3 what do you guys think of a xbox live and psn expansion it would take time but would eventually be worth it dont u agree?
  #2  
Old 01-13-2011, 03:57 AM
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It would be impossible. The Consoles just can't handle a game like POTCO, or any MMO for that matter.
  #3  
Old 01-29-2011, 08:27 PM
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Quote:
Originally Posted by Swash View Post
It would be impossible. The Consoles just can't handle a game like POTCO, or any MMO for that matter.
Are you kidding me? lol be honest, POTCO is not even high tech, and could probably run on a Gamecube. Not only that, but the game is not laggy because it has a load of features. You see, POTCO lags because of an incompetent technical team. They laid of a load of employees all around Disney as well. You see, this game is only getting worse, and lets be honest, the only real Pirates sinking ships are the people who programmed the game. POTCO needs a good RNR, events like the Feats of Strength are decent, but are overall ruined by lag and the wonkyness of overall gameplay.

They need more instances like the Black Pearl Boss. Areas where you can solo against groups of enemies or go with friends to enjoy something different. POTCO has already sunk at its current level. It is time they added higher specs and started running a stronger gaming engine.
  #4  
Old 01-29-2011, 09:05 PM
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Quote:
Originally Posted by Raikel View Post
Are you kidding me? lol be honest, POTCO is not even high tech, and could probably run on a Gamecube. Not only that, but the game is not laggy because it has a load of features. You see, POTCO lags because of an incompetent technical team. They laid of a load of employees all around Disney as well. You see, this game is only getting worse, and lets be honest, the only real Pirates sinking ships are the people who programmed the game. POTCO needs a good RNR, events like the Feats of Strength are decent, but are overall ruined by lag and the wonkyness of overall gameplay.

They need more instances like the Black Pearl Boss. Areas where you can solo against groups of enemies or go with friends to enjoy something different. POTCO has already sunk at its current level. It is time they added higher specs and started running a stronger gaming engine.
I like your analogy but all games lag, even those made by better developers. The reason for lag is that the server your playing on starts to fill up and starts to not be able to handle the amount of players on it. Also Gamecube ( or any past generation gaming system ) can not handle it. Why? Because the game requires a certain amount of space and that amount is like 20 times more than a Game cubes memory card. Also making a decent game is not easy and takes months to years of work. Also, making a new game engine takes up most of the development phase in making a game.
  #5  
Old 01-13-2011, 04:08 AM
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I wouldn't say impossible, but thoroughly unenjoyable and really bad and laggy, decreased server size, loading problems, and no SP; making it unattractive to most solitary gamers. And no chat, only voice chat, which Disney would probably forgo, leaving NO chat. It would be a terrible waste of time, resources, money, and just a generally bad idea. First off, the loading would be ridiculous, a huge load on start, then another huge load after picking a pirate (which would probably be reduced to one pirate per GT), then another huge load on entering/exiting an island or building, huge lag on top of the already ludicrous lag in effect on PC, graphics glitches, less freedom, less friends, I couldn't imagine a bona-fide guild, etc., etc.. If I tried to list it all, it would be all day. It ain't gonna happen and it would be a laughable mistake if it did.
  #6  
Old 01-13-2011, 04:11 AM
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I personally am happy with it on a computer. If they could figure out a way to make it work WELL on a console, like a Wii, then I would play it for sure. But more than likely, almost certainly actually, it will just be laggy, glitchy, and not fun.
  #7  
Old 01-13-2011, 04:31 AM
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Yes, because lag and glitches don't exist now.
  #8  
Old 01-13-2011, 04:55 AM
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I seem to detect a hint of sarcasm ,lol
  #9  
Old 01-13-2011, 11:10 PM
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Witchdoctor you're right it's not impossible, but it would be very unenjoyable. With todays technology it wouldn't work on a console, but who's to say we won't see POTCO on the Xbox 720, PS4, or Wii 2?
  #10  
Old 01-14-2011, 12:12 AM
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It's not impossible, but it would be a ton of work. A friend of mine has been able to port games from system to system, I don't see why POTCo would be an exception.
  #11  
Old 01-14-2011, 12:24 AM
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Quote:
Originally Posted by Stephen O'Malley View Post
It's not impossible, but it would be a ton of work. A friend of mine has been able to port games from system to system, I don't see why POTCo would be an exception.
Well my friend, there is a exception. ITS ILLEGAL. Simple as that. LoL

I agree with everyone above me. It would make a poor poor game.
  #12  
Old 01-14-2011, 01:23 AM
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Originally Posted by muffin pirate View Post
Well my friend, there is a exception. ITS ILLEGAL. Simple as that. LoL
When I buy a song off of iTunes, it comes in an m4a format. Maybe I don't like m4a format, so I change it to an mp3. How's that illegal? Pretty much the same concept here. If anything, Disney may not like you modifying their game files and you could get terminated for it, but that is by no means against federal law (as far as I know).

Back on topic, I concur with Captain Del on the subject as to whether or not it should be ported to an Xbox (or any other console).
  #13  
Old 01-14-2011, 01:27 AM
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Quote:
Originally Posted by Stephen O'Malley View Post
When I buy a song off of iTunes, it comes in an m4a format. Maybe I don't like m4a format, so I change it to an mp3. How's that illegal? Pretty much the same concept here. If anything, Disney may not like you modifying their game files and you could get terminated for it, but that is by no means against federal law (as far as I know).

Back on topic, I concur with Captain Del on the subject as to whether or not it should be ported to an Xbox (or any other console).
They didn't mean that moving POTCO to a console is illegal, they said that moving a game from one console to another is. Because, in order to change a game's console you have to modify it, which can't be done on a console so you have to rip it to a Dvd-R. THAT part is illegal.
  #14  
Old 01-14-2011, 02:46 AM
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Quote:
Originally Posted by Stephen O'Malley View Post
It's not impossible, but it would be a ton of work. A friend of mine has been able to port games from system to system, I don't see why POTCo would be an exception.
MMO's can't get ported to a different system. Why? Because of many factors like a console can't handle it, it would take a few years even with a team of maybe 20 people, and Quiet servers for the ported Console version would be even more laggy than Abassa on the Computer.
  #15  
Old 01-14-2011, 04:35 AM
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They didn't mean that moving POTCO to a console is illegal, they said that moving a game from one console to another is. Because, in order to change a game's console you have to modify it, which can't be done on a console so you have to rip it to a Dvd-R. THAT part is illegal.
Ahh. Wasn't accounting for that bit.

Quote:
Originally Posted by Swash View Post
MMO's can't get ported to a different system. Why? Because of many factors like a console can't handle it, it would take a few years even with a team of maybe 20 people, and Quiet servers for the ported Console version would be even more laggy than Abassa on the Computer.
My friend ported Toontown to another OS, and had little issues doing so. Just took a lot of time and effort. I'm sure the circumstances with POTCo are very different, but I still stand that it is not impossible to get a working version.
 


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