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Old 0 damage to ships in svs with furry and bolt under take cover

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Old 02-11-2009, 05:44 PM
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Infinite take-cover is a completely separate exploit. This thread is only about the first-order defect of take-cover: that different ammo types are completely ineffective 100% of the time, while other ammo types affect only the outer hull, yet other ammo types are unaffected.

For example: round shot should never fail to damage the outer hull, yet it misses 100% of the time, when the enemy ship is under take cover.
 


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