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You mean 95-99% less effective. But any weapon out, should be put away to jump. Either preventing the jump or putting the weapon away for you (on each bounce of the jump) would mitigate the exploit.
Likewise, your health should not regenerate while you have a weapon out. Instead, when in combat, your health regenerates faster (if you are attacking) than if you put your weapon away (if not being hit in both cases.) Obviously another bug/glitch/exploit. But hey, all things being equal...
Yeah, I don't PvP. Doll, dagger asp, instant bladestorm/sweep/desolation, useless hex-eater, jumping, health regen...Bah. It isn't about combat, it's about glitching.
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