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Old Current News: May 18, 2008

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  #1  
Old 05-19-2009, 04:00 AM
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Higher level regular npc's must mean upcoming higher rep caps for pirates. I drink my rum and look on the bright side, I'll hate it in the morning.
  #2  
Old 05-19-2009, 04:56 AM
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Hmmm....hmmm......Disney developers

Ok wait limme edit this post....

What Exactly is the WHOLE POINT of this?? we want new content, not just swap a few names around and yada yada, something new...

as far as i can see, I have no idea why there in the stages of working in the game in the begining stages i mean tips to help with new sword quest and etc?? tell you honestly the game is not that hard to figure out, just follow the ray of light and read the hints and there ya go...I think they need to move past all this and trying to come up with new content like kraken davey jones whole new story line, what about uping the level cap i mean c'mon....startin to get cheesy...no wonder so many peope are quitting.
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Last edited by Kaionai; 05-19-2009 at 05:41 AM..
  #3  
Old 05-19-2009, 02:21 PM
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What short of an update was this? It's a piece of garbage!

They didn't even say that anything happened in the vista launcher release notes. How is changing a few names for enemies worth being called an "update". I've been playing POTCO since beta 2 and all they've slowly gotten worse.

When are you guys going to come out with some huge updates that will keep your players!? I enjoy this game and want to stay but why should I if nothing major comes out?
  #4  
Old 05-19-2009, 09:26 PM
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Looks like they'll have nothing interestingly new before June, so I will remain outside of the game. These new enemies are just the same deal with higher levels. Nothing much has changed, so best just stay out of the mess before it's fully cleaned up. Besides, there's not point in going back when they're just going to put more unwanted toppings on the pizza, we don't exactly need teh same build of enemies, or enemies getting tooken out of the game to add more...
  #5  
Old 05-19-2009, 04:21 AM
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After a review on test, seems to me they renamed a few enemies instead of creating new ones. Or created new ones to replace old ones. For example, I cant find a brigand anymore, but find the slashers in their place.. maybe they are here, just dont know where.

I also noticed that the watchman on PDF allows you to pay for TP to Port Royal, Tortuga, or Cuba. But most people on PDF already have these teleports.. so im not seeing the point.
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  #6  
Old 05-19-2009, 01:23 PM
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Quote:
Originally Posted by OFxZeppers View Post
After a review on test, seems to me they renamed a few enemies instead of creating new ones. Or created new ones to replace old ones. For example, I cant find a brigand anymore, but find the slashers in their place.. maybe they are here, just dont know where.

I also noticed that the watchman on PDF allows you to pay for TP to Port Royal, Tortuga, or Cuba. But most people on PDF already have these teleports.. so im not seeing the point.
Actually, I saw a brigand somewhere, Forgot where but it was only level 8.
  #7  
Old 05-19-2009, 02:00 PM
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Quote:
It is possible that they are prepping new enemies in getting ready for an additional storyline - and bt putting in bits at a time and working out bugs they don't do a big "dump it all in and crash" when it is released...

I agree with Max. I think this update is intended to find out a lot of info on Disney's part.

A) Let's find the bugs in all these new enemies.
B) Let's see how the player's react, what they comment on positively and what they comment on negatively.
(My big negative, so far, is going to be Tim and Darkheart being downgraded.)
C) Those who thought that this was going to be an increase in the Notoriety and Weapons caps, you need to think about it. Before they can raise the caps, they have to do a TON of other stuff. New enemies, new ships, new small quests, new story line. It would do absolutely NO GOOD to raise the caps if all these other items aren't ready to go. Raising the caps without the other stuff would mean nothing more than grinding weapons, which is something that almost EVERYONE of us has already complained about. (Self included.) Until all this other stuff is done and tested, there won't be any cap increases.
D) This update is a good step. Getting new enemies and levels is important to the overall process.
E) We are all impatient.
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Last edited by Basil Dreadflint; 05-19-2009 at 07:11 PM..
  #8  
Old 05-19-2009, 07:09 PM
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Quote:
Originally Posted by swashbuckler II View Post
Actually, I saw a brigand somewhere, Forgot where but it was only level 8.
Didn't notice this before.

There has to still be Brigands. One of the quests requires you to defeat a number of them. I would bet they are still in the little clusters inside the Thieves Den, or whatever cave that is where they dance around the fires, on Tortuga.

(You would think I should know all these quests and places by name by now, but NOOooooo.)
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  #9  
Old 05-19-2009, 08:47 AM
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I love how you guys add all these nice new things but um could you possibly oh idk FIX THE COMPASS IN PRIVATEERING!!!!!!!!!!!!!!!!
  #10  
Old 05-19-2009, 09:28 AM
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I like all this new stuff, although I prefer higher level enemies, not lowering the levels of other enemies to be replaced with new ones. If anything, I would prefer those Undead Mutineers be level 50!
  #11  
Old 05-19-2009, 12:19 PM
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i liked to lvl on dark hart but i have found that boss on kings thats like lvl 37 i cant beat him but with friends in a crew i got alot of rep from him
  #12  
Old 05-19-2009, 07:49 PM
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Quote:
Originally Posted by khowar30 View Post
I love how you guys add all these nice new things but um could you possibly oh idk FIX THE COMPASS IN PRIVATEERING!!!!!!!!!!!!!!!!
lol i hate that too i really want it fixed im tried of magnetic rocks
  #13  
Old 05-19-2009, 07:56 PM
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We were laughing too, because while we're marveling at how awesome the cannons work, the compass is still broken. lol

Ah well
  #14  
Old 05-19-2009, 09:28 PM
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Quote:
Originally Posted by khowar30 View Post
I love how you guys add all these nice new things but um could you possibly oh idk FIX THE COMPASS IN PRIVATEERING!!!!!!!!!!!!!!!!
I agree on that!
Would also be nice if they would fix not being able to repair and floating in the air after everytime you sink.....
  #15  
Old 05-20-2009, 01:52 AM
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Quote:
Originally Posted by swashbuckler II View Post
Actually, I saw a brigand somewhere, Forgot where but it was only level 8.
I saw one on padres back beach. Did they change the quests that require brigands? or will people be fighting over the 1 or 2 in the game?

Quote:
Originally Posted by Luv2Travel1 View Post
I noticed basic people on Test, which I didn't think was allowed.
Basic pirates on test have always been allowed on test... how would they test basic account status? They need testing also! Create an account, link it to your UA account, and you have more pirates to play on test as well (in basic).
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