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Old Current News: May 18, 2008

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  #16  
Old 05-19-2009, 04:12 AM
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I like new different enemies, that is great.... but... These updates are not things that have been on the board for months being worked over, they just throw out stuff like this every time they get a big influx of complaints, and canceled UA subscriptions. All of this stuff probably took a week or two at the most to do, they are just trying to keep people in the game, there probably is not even any big updates in the works yet, just some ideas on some guys note-pad (if that). They're trying to make as much cash off of POTCO with putting in as little effort as possible, and I can understand that, but they are going to cut their own throat with this and the game is just going to die out. They more than likely want to wait till the 4th movie is done to drop a ton of work into the game, that way they can use the game as a form of advertisement. This is just my speculation though, I am thinking it will be 2010 before we even see a preview of a chapter 2 story line. Disney is not stupid though, they know us who have went back to basic are holding our money til' there is more for us to do. I would just about put money on it that there will be a limit on canceled UA accounts that are now basic and in waiting so they can make people start paying again so they don't lose their pirates. I have two accounts just sitting idle at the moment while I wait for updates to start paying again, that is space being taken up on their dime that I am not paying for. I cant wait for the next POTCO news big D has to give us....



Larence Tuppington
  #17  
Old 05-19-2009, 04:21 AM
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After a review on test, seems to me they renamed a few enemies instead of creating new ones. Or created new ones to replace old ones. For example, I cant find a brigand anymore, but find the slashers in their place.. maybe they are here, just dont know where.

I also noticed that the watchman on PDF allows you to pay for TP to Port Royal, Tortuga, or Cuba. But most people on PDF already have these teleports.. so im not seeing the point.
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  #18  
Old 05-19-2009, 04:56 AM
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Hmmm....hmmm......Disney developers

Ok wait limme edit this post....

What Exactly is the WHOLE POINT of this?? we want new content, not just swap a few names around and yada yada, something new...

as far as i can see, I have no idea why there in the stages of working in the game in the begining stages i mean tips to help with new sword quest and etc?? tell you honestly the game is not that hard to figure out, just follow the ray of light and read the hints and there ya go...I think they need to move past all this and trying to come up with new content like kraken davey jones whole new story line, what about uping the level cap i mean c'mon....startin to get cheesy...no wonder so many peope are quitting.
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Last edited by Kaionai; 05-19-2009 at 05:41 AM..
  #19  
Old 05-19-2009, 08:47 AM
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I love how you guys add all these nice new things but um could you possibly oh idk FIX THE COMPASS IN PRIVATEERING!!!!!!!!!!!!!!!!
  #20  
Old 05-19-2009, 09:28 AM
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I like all this new stuff, although I prefer higher level enemies, not lowering the levels of other enemies to be replaced with new ones. If anything, I would prefer those Undead Mutineers be level 50!
  #21  
Old 05-19-2009, 12:19 PM
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i liked to lvl on dark hart but i have found that boss on kings thats like lvl 37 i cant beat him but with friends in a crew i got alot of rep from him
  #22  
Old 05-19-2009, 12:19 PM
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It is possible that they are prepping new enemies in getting ready for an additional storyline - and bt putting in bits at a time and working out bugs they don't do a big "dump it all in and crash" when it is released...
  #23  
Old 05-19-2009, 12:30 PM
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Quote:
Originally Posted by Maximvs View Post
It is possible that they are prepping new enemies in getting ready for an additional storyline - and bt putting in bits at a time and working out bugs they don't do a big "dump it all in and crash" when it is released...
That's an interesting idea Max. It's easy to get mad at Disney, but hard to look at the big picture. Maybe they're waiting and adding in small things at multiple times, so they just have to rewrite a little code instead of a lot.
  #24  
Old 05-19-2009, 01:23 PM
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Quote:
Originally Posted by OFxZeppers View Post
After a review on test, seems to me they renamed a few enemies instead of creating new ones. Or created new ones to replace old ones. For example, I cant find a brigand anymore, but find the slashers in their place.. maybe they are here, just dont know where.

I also noticed that the watchman on PDF allows you to pay for TP to Port Royal, Tortuga, or Cuba. But most people on PDF already have these teleports.. so im not seeing the point.
Actually, I saw a brigand somewhere, Forgot where but it was only level 8.
  #25  
Old 05-19-2009, 02:00 PM
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Quote:
It is possible that they are prepping new enemies in getting ready for an additional storyline - and bt putting in bits at a time and working out bugs they don't do a big "dump it all in and crash" when it is released...

I agree with Max. I think this update is intended to find out a lot of info on Disney's part.

A) Let's find the bugs in all these new enemies.
B) Let's see how the player's react, what they comment on positively and what they comment on negatively.
(My big negative, so far, is going to be Tim and Darkheart being downgraded.)
C) Those who thought that this was going to be an increase in the Notoriety and Weapons caps, you need to think about it. Before they can raise the caps, they have to do a TON of other stuff. New enemies, new ships, new small quests, new story line. It would do absolutely NO GOOD to raise the caps if all these other items aren't ready to go. Raising the caps without the other stuff would mean nothing more than grinding weapons, which is something that almost EVERYONE of us has already complained about. (Self included.) Until all this other stuff is done and tested, there won't be any cap increases.
D) This update is a good step. Getting new enemies and levels is important to the overall process.
E) We are all impatient.
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Last edited by Basil Dreadflint; 05-19-2009 at 07:11 PM..
  #26  
Old 05-19-2009, 02:21 PM
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What short of an update was this? It's a piece of garbage!

They didn't even say that anything happened in the vista launcher release notes. How is changing a few names for enemies worth being called an "update". I've been playing POTCO since beta 2 and all they've slowly gotten worse.

When are you guys going to come out with some huge updates that will keep your players!? I enjoy this game and want to stay but why should I if nothing major comes out?
  #27  
Old 05-19-2009, 02:36 PM
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That's great and all but that still hasn't changed my mind, I go back to Basic on the 23rd of this month, and will gladly renew my membership once I see something worth while.
  #28  
Old 05-19-2009, 02:40 PM
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No matter how HARD they work, not everyone is going to be happy. I welcome the new stuff and can't wait to try it out.

Sadly, due to Eliza's potty mouth (she's been told by Marines to tone it down) - I don't have Test Access.
  #29  
Old 05-19-2009, 02:46 PM
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Quote:
Originally Posted by Eliza Creststeel View Post
Sadly, due to Eliza's potty mouth (she's been told by Marines to tone it down) - I don't have Test Access.
LOL, Eliza!
(The only way i got on test was that I was lucky enough to be online during that 2 hour window that they opened up test access 2 months ago.)
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  #30  
Old 05-19-2009, 03:23 PM
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Unhappy New Content

I was on Test last night and didn't really think much was different other than Tim and Darkheart, which IMO is a mistake.
I agree completely with Basil's post about agreeing with Max.
I noticed basic people on Test, which I didn't think was allowed. Makes my UA less worth it, also IMO.

Andrea
 


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