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  #1  
Old 07-18-2011, 06:48 AM
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ruisen2000 ruisen2000 is offline
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Quote:
Originally Posted by jorden98 View Post
My idea is that we should add new enemies and flagships.
They really need that. The problem starts when players can defeat these in 20 seconds. It's just not "exciting" enough for players to keep playing. Months of hard work from disney turns boring in 1 week. Take a look at some new WoW firelands bosses, and you quickly understand what I mean.

Quote:
Originally Posted by jorden98 View Post
Also wouldn't it be cool having quicksand. Let's say ur on tortuga talking. Well if you stay there for half a day, you would be going in the sand OR like if you go in certain sandy places, you would have 5 minutes calling for help. There would be an animation of a friendly pirate handing you one end of his belt. You have to click and hold for 10 seconds to get out.
No. If there was a desert island, then yes. You don't get caught in a quicksand on a beach. And it really isn't something worth the weeks for POTCO to make specificly. It doesn't keep players in game. If Potco had lots of time, they could make it on a new island as a part of the island's special features. But Potco does not have that time.


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Originally Posted by jorden98 View Post
Cuba does need redone though. It needs to look a little more like old Port Royal. And lots of Flowers. That would make my satisfaction.
I hope you do not misunderstand me and think I am putting you down intentionally.
But again, i disagree. Cuba really isn't an important island. People go there to reduce sailing distance, not to actually stay there. Its like spending 2 weeks making an inch long mouse in game hidden in some remote area look so real it actually looks real. People aren't going to pay attention to it. Unless tons of quests and bosses are added to make it a central hub for leveling (which they did not do when they remade islands), it really isn't worth the time changing.




I think POTCO should start moving forward, instead of changing the past. Did I want to play more and pay when they redesigned islands? No. They could have taken the chance and remade the main islands into central hubs for leveling, chatting, etc. But they did not. Which means hard work to waste.
However, if they had made 3 entire new islands instead, with new items, would I play more and pay? Yes.
  #2  
Old 07-18-2011, 06:08 PM
Ice_Storm Ice_Storm is offline
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I really believe that the devs of Pirates Online should be more focused on fixing bugs/glitches within the game often rather than continuing producing new content that is usually short and sometimes have "unplayable" settings (The lag).

I also think they should make new content have some kind of long grind to max out an activity such as PvP Infamy or SvS Infamy or fishing, etc.

Players max it out the first day, and that's just not good. The new content they spent weeks creating is boring after the first day. They have to re-work their grind system for these activities.


Bug fixes and performance issues should be addressed first before new content in my opinion.
  #3  
Old 07-19-2011, 03:41 AM
leo leo is offline
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Quote:
Originally Posted by Ice_Storm View Post
I really believe that the devs of Pirates Online should be more focused on fixing bugs/glitches within the game often rather than continuing producing new content that is usually short and sometimes have "unplayable" settings (The lag).

I also think they should make new content have some kind of long grind to max out an activity such as PvP Infamy or SvS Infamy or fishing, etc.

Players max it out the first day, and that's just not good. The new content they spent weeks creating is boring after the first day. They have to re-work their grind system for these activities.


Bug fixes and performance issues should be addressed first before new content in my opinion.
I agree and that seems to be a very big issues with the developers. They keep adding new content which not only does it become boring fast, but also comes with new bugs. Also, new content needs longer testing than what the developers give. They put content on test or on or two week and its on live resulting in a happy, fun day and a long time of complains...They need to work on bugs(and other issues) then content then organize content...
 

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