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Ideas, Suggestions, and Rumors about POTCO Post your discussion threads that have suggestions for the developers of POTCO or ideas for the game here. We can hope they'll look here...

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  #226  
Old 12-07-2008, 04:15 PM
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How about necklaces? They could be found in buried chests, bought at jewelers, etc. They could be magical, cursed, tradable, sellable. There are many possibilities.
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  #227  
Old 12-18-2008, 09:55 AM
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A treasure chest in which you can put all yer stuff, like all yer collectables and an amount of gold, once its full you bury it some where in the caribbean.

A pirate black market so that u can 'aquire' pirate treasure maps for a barterable price.
When a pirate 'aquires' your map a message should pop up requiring u to accept the challenge of defending your treasure (like pvp) on accepting it you must dash across the caribbean with yer crew or guild mates to defend yer treasure.

The more chests a pirate/guild/crew aquire the more notoriety they get as 'pirate raiders' (with a leaderboard) and they not only get the gold and collectables, (which are sellable on the black market for cash or weps upgrades) but they also get to fly a raider colour over their ships demonstrating their menace to all on the the high seas.

Ok so its another form of pvp, and will probably require a different server, so that when you accept the challenge you are teleported to the same island that you were on or were last on (port of call) on the treasure seeking pvp server ready to begin yer dash.
The challenging pirates start from the place they aquired the map in tortuga or port royal, adding to the risk factor because they may be nearer the treasure than you are.

This would incorporate the chase factor of svs and the killability of pvp, as well as the sense of challenge we all need and the big battle scenario that you get from the boss battle.
And it gives a purpose to having all those collectables.

And it would be a right giggle too, heehee!!
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  #228  
Old 03-08-2009, 12:18 AM
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I think they should really just make more islands, and try to take a different look on the islands they remodel Im sick of the new prot royal, and the new tortuga. You know? I wish they would add shipwreck cove. I also wish they would add more flag ship islands like instead of just the french and spanish how about, French, Spanish, African, Indian, and Singapor. singapor should definately be added.
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  #229  
Old 04-14-2009, 02:17 PM
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To go along with Richard Sharkbones' idea of a captains quarters. If you are below deck and are trying to go somewhere. You can have 2-3 npc pirates to sail your ship to an area you choose. Although, you will be notified if you are under attack, so you can take helm and defeat the enemy. After all, there can only be ONE captain. lol Also, you can edit the looks of your npc team. Ohh!!! That sounds really good. They can only help you on your ship. And if your npc-mate sinks a ship, you only get the loot, no rep, just to be fair. That would be a really good way to get your cannons leveld. As well as them just sailing, you can set there stats to "attack anything in sight" "be defensive, attack if u've been first", " or even "No time, get to our location ASAP!" I thnk not only will it bring more players to sailing, but bring back players to the game altogether!!
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  #230  
Old 04-14-2009, 02:38 PM
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I got one.



MORE STORYLINE TO IT!!!!!!!!!!!
i mean come on we need another boss battle just because we can do it over nad over again dosent mean we wll.
And they do need to stop focusing on usless stuff like new enemies (a couple more for the navy though)we got enogh of them holidays that i didnt even know existed till they pointed it out and etc. They really need to focus more on the game concept than uneeded stuff.
Guild probelms they do need to work on though
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  #231  
Old 04-17-2009, 10:27 PM
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They should really add some new towns like Oxbay, Singapore, Crooked Cove, or Hispaniola! Who here agrees with me?
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  #232  
Old 04-17-2009, 11:32 PM
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Quote:
Originally Posted by EdwardTeach View Post
They should really add some new towns like Oxbay, Singapore, Crooked Cove, or Hispaniola! Who here agrees with me?
Don't forget about pirate cove!(I think that's what it's called.)
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  #233  
Old 04-22-2009, 12:36 PM
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you mean shipwreck cove from At Worlds End?
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  #234  
Old 04-22-2009, 01:22 PM
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Quote:
Originally Posted by EdwardTeach View Post
you mean shipwreck cove from At Worlds End?
Yep!
I think that'd be a great addition to the game. It'd be fun to be in a small cove where the town's made up of ships.
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  #235  
Old 05-04-2009, 08:45 PM
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Does anyone remember Oxbay from Sea Dogs 2 Pirates of the Caribbean? Disney and Microsoft collaberated on that one so it would make a good little town similar to the old Port Royal.
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  #236  
Old 06-13-2009, 03:04 PM
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I think, that people should be able to sail their ships into the bays of the Islands. Also we need to have a thing where guildmasters and officers can post guild news messages.
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  #237  
Old 06-26-2009, 08:07 AM
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How about peg legs, eye patches, hooks and such? More weapons and ships be nice too. Heck a parrot be nice! Different fighting styles be real cool, Like sword and dagger.

These be my ideas I have not seen.

Does anyone who can add this stuff read this?
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  #238  
Old 11-02-2009, 07:04 PM
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Wink

Quote:
Originally Posted by EdwardTeach View Post
They should really add some new towns like Oxbay, Singapore, Crooked Cove, or Hispaniola! Who here agrees with me?
Aye it would be awesome for Singapore or any new island/s to be added I personally want to see the kraken me self before the end of this year as promised in the developers diary way back at january of this year.
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  #239  
Old 11-03-2009, 02:13 PM
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It is a very low chance Singapore will be added. Singapore isn't even in the Caribbean, right?
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  #240  
Old 11-03-2009, 03:44 PM
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But why is the RUM gone!!
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The ability to join a navy crew, mutiny the entire navy crew, take the ship to Tortuga and get its cargo and a bonus for hijacking a navy ship. Also the option to either keep the loot or the Navy ship
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