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Old Game Insider #28: April '09 Newsletter

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  #31  
Old 04-21-2009, 12:01 AM
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Quote:
Originally Posted by Eliza Creststeel View Post
The sad truth is - for those who came in from the beginning witnessed this game go through its birth pangs at its initial release, then the long drought (Was the budget or number of staff was severly cut?) with the assumption they had to merely maintain status quo or just limp along.
The Disney games POTCO and Toontown have always had small staffs. It took them three years to make the game and then release it. If it took them three years to just make the game I can see why it's taking them so long.

Don't blame the devs for the shortage of staff members, though. The shortage is to save money. If the game had about thirty people working that'd mean a lot more money the game would have to make so the devs could get their money.
Their average pay, from what I believe after searching the net, is about 200 to 250 thousand dollars a year. The gaming industry is really speeding up.

I still think they should have put five years into the game instead of three. If they wouldn't have released the game just to get out before POTBS the game could have been good. As the game grows I'm sure more staff members will be included since the more money the game makes the more they can spend.
  #32  
Old 04-21-2009, 04:55 AM
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see the thing is...is that a game shouldnt be dying off like this...i know games do and then that leads to servers getting shut down, but jeez Pirates of the Caribbean dying off i don't see that happening, if they could release more content in a more amount of time then the game would really pick up, but look around people just come on to hop on Abassa server and sit there and chit chat back and fourth, turning the game into a internet dateing service for men and woman where they could meet up and disney land and get hammered together....noh..! this game is about gameplay! being a pirate pillageing.

I think that should should create dungeons like In World Of Warcraft where there could be pirate raids and pillageing, I know in the start they wanted to focus on ship combat (which still needs work) but what about land combat? like what if there was a place inside of one of the forts where there is an instance and you could go into the lower levels of the fortress and take everything out, come to a boss take him out split the goods with the new inventory system go out reset the instance and do it again, turn PIRATES into a REAL MMORPG. and everyone is whineing about a Adults only server...well...raise ESRB rateing to Teen maybe...hehehe
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  #33  
Old 04-22-2009, 01:56 AM
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Been gone on another game for last three weeks. Nice seeing something with something to do.

As I figured, and could of made any sorta of bet knowing, that nothing has changed here, and no content , quests, or anything else near a challenge added to the game.

Absolutely put the blame where it belongs, idiots with stupid decisions.

Hmm, lets see who would like to have something to do, or just a town make over with doors in a few different places?

Who would like to have some items to use.
Or some useless clothes item that likely won't fit in your inventory, and even with a useless item like this its managed to be messed up. When pre warned before its released by players that this has been a previous problem, it only takes idiots to still do it? Even if its a staff of ONE.

The one and only shortage is someone at Disney with a tiny miniature amount of intelligence. With tons of players leaving with nothing to do, I find no problem having help by hundreds of volunteers, that they refuse to have any contact with.

A couple personal friends getting what they want screwing up everything for the over all game, is best to look forward for.

Anyone thinking if it takes a staff of more than (one) knowing that getting a item won't fit in a inventory, is completely fooling them self. When something like this is still released with wrong dates, and not any effort at fixing.

A staff of 2000 makes no difference if the decisions are made to give items people can't hold. Or waste time remaking towns with more glitches in them than originally, instead of content players want.
The problem is the dumb decisions, and free player polls of what do they want after playing a couple days?
 


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