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#1
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Current News: May 18, 2008
![]() Check your email! We've just sent out a whole new batch of invitations to the Test Server. The Test Server is where we test new features and game updates before they're released to the general public. If you are a Tester, log on to the Test Server and confirm your access -- we've released a new game update today. As with all updates, there may be bugs or issues. If you see any problems, report them to us. Please remember to include very detailed steps on how to reproduce the issue you experienced including where you were, screenshots of the issue and what settings you were running in. This information can prove vital to our developers in solving the problems you report. We are working quickly to fix these issues. _________ ![]() Based on your feedback we continue to make Pirates Online even better! Our latest updates introduce a number of improvements that not only make the existing gameplay more enjoyable but support future enhancements. If you have Test Server access, we encourage you to log on now and explore these new features. If you don?t have access to Test, here's a look at what's coming: Transportation Additions: - New Ship Names. In addition to the names you've already come to know, Shipwrights will be offering an entirely new selection of player submitted Ship Names. Check them out here. - A new transportation option. With the help of a Dockworker (located on the docks of the islands of Tortuga, Port Royal, Padres Del Fuego or Cuba), Pirates can get to a destination without needing a teleport totem or a ship. Early Player Experience - Improved Hint System. Hints are now displayed for players during early adventures (such as acquiring your sword) and Quest lines. - We've re-balanced Level/Quests in early zones ? now lower level players should only encounter lower level enemies. - New variations of enemies, this means new variants of Undead, Navy, and other land enemies. New enemy types include Undead Mutineers, Undead Brutes, and more. Bug Fixes & Other Improvements We continue to make various bug fixes and tweaks to Pirates based on your feedback, this latest updates such as: - Improved loading times for cannons, now when a player starts using a cannon, they can fire right away instead of waiting for the cannon to reload. Afterwards, the cannon will reload like normal. As with any new update, there may be bugs or issues with the . If you see any problems, report them to us. We will work quickly to fix these issues. Tell us what you think of these new updates! ------ Well there is new stuff,
Bugs with the Update:
Last edited by Batleth; 05-19-2009 at 06:06 AM.. Reason: Front page formatting |
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#2
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There are also navy Dragoon
![]() 3 other new Skells duelist, executioner, and slasher ![]() but they reduced Tim Dartan to an undead withdoctor boss lvl 10 and Darkheart to undead duelist boss lvl 18 ![]() and now el Suderon has moving Rancid Flytraps
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#3
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Well, it's good to see new stuff.
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#4
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Was hoping for a different kind of update.. but this works for now I guess
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#5
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Oh no way. Dartan and Darkhart bumped down? I hate it already.
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#6
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its ok..... why dartan and darkhart bumped down?
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#7
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Heeey. Now that's nifty. Now I can see all of my pirate when I open the chest menus. I like that.
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#8
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Well for Darkhart, they said "Hey, this guy is great to level grenades and pistol on, lets ruin it!! Woo!!"
Same for Timmy - they said "Hey, this guy is USEFUL, can't have that can we?!" |
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#9
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man this is gonna be horrible,
I WANTS MYS HIGH LVL BOSSES!!!!!!!!! Last edited by Dr. Zeppers; 05-19-2009 at 02:57 AM.. Reason: Irritating posting style |
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#10
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Quote:
Perhaps you start to understand what some of us mean when we complain about keep getting small updates/changes to help hold off the impatient (its not working very well anymore) |
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#11
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May want to merge some of this into the OP.
edit: nvm. Bat just did. Most awesome with the cannon reloading item. Back to the way it was before! Hated to wait for my cannon to load every time I switch cannons.
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#12
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Quote:
![]() ![]() ![]() ![]() ![]() ![]() I just wish they'd just give us a DATE as to when these "major" updates are coming. Then we can at least know when to expect them. I'm with ya Zep.. these mini updates just aren't cutting it anymore. How many people do they have to lose before it hits them that they need to up their game? |
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#13
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There may be more to this update as well, took awhile, but I determined the list that Swash II originally posted were his own findings and not an official announcment of changes made.
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#14
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Oh really? cool, hopefully more new stuff is coming. |
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#15
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Higher level regular npc's must mean upcoming higher rep caps for pirates. I drink my rum and look on the bright side, I'll hate it in the morning.
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