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Test/Open Updates Server Update Archive

Old Test Release Notes - August 20, 2009

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  #211  
Old 08-25-2009, 03:34 AM
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The update was to remove the 5 members of the Casa Muertos guild from Port Royal beach. The time limit on the quest expired.
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  #212  
Old 08-25-2009, 06:00 AM
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I love how they offer this only on the weekends... *said with heavy sarcasm.

I rarely get to participate in special events. Oh well.. hope they let us test it out thoroughly next month before going to open.
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  #213  
Old 08-25-2009, 10:55 AM
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Quote:
Originally Posted by Bartholomew Foulsteel View Post
Grand hopes there. It all sounds good, but I wouldn't be expectin' too much of all that.
c'mon 3 years! i bet they would have realized their mistakes now. anyway they will have to adapt to the change in MMORPGs and put better graphics for the game
  #214  
Old 08-25-2009, 11:03 AM
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Barbossa's Groto has been "redesigned" too, here some screens :



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  #215  
Old 08-25-2009, 06:01 PM
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Wow , the Grotto looks much better now ,
the old open cave never really worked as "Hiding Place" for a Pirate Lord.


  #216  
Old 08-25-2009, 06:11 PM
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Here's a new one :



Click on it for full size !
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  #217  
Old 08-25-2009, 10:09 PM
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Not sure if anyone has asked but, just wondering, with the weapon caps being raised are there new weapon skills? Or is just 5 extra more skill points?
  #218  
Old 08-26-2009, 03:33 PM
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Currently there are no new weapons skills.

Last edited by ukebec; 08-27-2009 at 02:39 PM..
  #219  
Old 08-26-2009, 03:50 PM
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I don't have any weapons near 25 on test yet, so I don't know, Bec, are you saying that with a level up you don't get a skill point to spend?
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  #220  
Old 08-26-2009, 06:17 PM
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I'm also wondering , with the new weapon lvls ,
did any new grenade pouches or cannonball barrels come out?
Or are we still stuck with only being able to carry 150 explosives?


  #221  
Old 08-27-2009, 08:27 AM
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They updated the load screens to the caves,

Here is an example :



EDIT : for the skill points to lvl30, yes, a friend of mine told me that we get a skill points each level to level cap 30
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Last edited by nitnek; 08-27-2009 at 09:53 AM..
  #222  
Old 08-27-2009, 02:39 PM
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You've got a point Sarah. I wasn't thinking. Too much grog.
  #223  
Old 08-27-2009, 04:55 PM
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Quote:
Originally Posted by toanuju22 View Post
I'm also wondering , with the new weapon lvls ,
did any new grenade pouches or cannonball barrels come out?
Or are we still stuck with only being able to carry 150 explosives?
They havent added any to the gunsmith menus, I would gather we have what we have in that regard.
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  #224  
Old 08-28-2009, 11:25 AM
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explosives?

Quote:
Originally Posted by toanuju22 View Post
I'm also wondering , with the new weapon lvls ,
did any new grenade pouches or cannonball barrels come out?
Or are we still stuck with only being able to carry 150 explosives?


what? what do u mean? we cant carry 150 explosives! for me its only 12! is it something different for others? and my cannon with large barrel has only 125 shots for each cannon. somebody clear my doubts!
  #225  
Old 08-28-2009, 05:33 PM
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Quote:
Originally Posted by Roger Dreadrage View Post
what? what do u mean? we cant carry 150 explosives! for me its only 12! is it something different for others? and my cannon with large barrel has only 125 shots for each cannon. somebody clear my doubts!
He's talking about grenades, not cannons.

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