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Old New Enemies

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  #31  
Old 01-10-2010, 12:46 AM
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Quote:
Originally Posted by Captain Del View Post
@Angel: They don't kill, sorry, keel themselves. You need to be standing near them for them to kill themselves, which at the same time, kills you. So, in retrospect, you need to fight them to kill them (even if they do most of the damage.)
Yes. You need to kill them, whether using Grenades, Pistol, Staff, or their own weapon against them ( going right up to them ).

Another Question ( that hopefully SOMEONE can answer ): Do you have a short amount of time to get away from them, or do they blow you to shreds the second you get into Attunement range?

Yet Another Question: I forgot, what Wave do they come in at?

Last edited by Jack I; 01-12-2010 at 02:51 AM.. Reason: non-pg
  #32  
Old 01-10-2010, 01:12 AM
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Quote:
Another Question ( that hopefully SOMEONE can answer ): Do you have a short amount of time to get away from them, or do they blow you to shreds the second you get into Attunement range?
It usually takes them about, meh, 5 seconds to recharge their attack, so after they attack, you have (about) 5 seconds to get in, and get out.
  #33  
Old 01-10-2010, 02:28 AM
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5 seconds doesnt give me much time to hit them with my staff or attune them with my doll.

As that Power Keg Runner would say "CUZ I'M TNT!" rofl.
  #34  
Old 01-10-2010, 04:05 AM
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Whoa those are scary :P. Maybe thats why there havn't been any tortuga invs in a while. One question though, how much health do they have? Is it like a grave diggers health, or something stronger?
  #35  
Old 01-10-2010, 02:01 PM
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They have about boss undead pirate health during an invasion with few people. You must take them down as fast as possible, or you will be ko'd, and they bring buddies from the water to watch over you... for some odd reason, when I was ko'd they were standing over me to make sure I was ko'd... kinda weird, may be a glitch
  #36  
Old 01-10-2010, 02:53 PM
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Interesting to have a totally new enemy in game, we'll see how we are able to take them down... From far away at least, based on the things i have read... Haha!
  #37  
Old 01-10-2010, 03:28 PM
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Quote:
Originally Posted by Mark bladeflint View Post
One question though, how much health do they have? Is it like a grave diggers health, or something stronger?
Well, the first invasion they appeared (and the last invasion that took place,) there was about, meh, 15 of us? While they did extremely high damage, you could take them out in like, 2 Flaming Skulls. So, they are basically just like Goliath (not the ship, the warrior.) Really strong, but you don't need much to kill him.
  #38  
Old 01-10-2010, 04:00 PM
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Post

Quote:
Originally Posted by CarribeanThunder View Post
Yet Another Question: I forgot, what Wave do they come in at?
If I remember correctly a few come in the first wave and then the number doubles or even triples in the second wave.They are self destructive if they get to a barricade,I saw one get to one of the first barriers and it blew up along with the whole barricade.So I think one is enough to destroy any barricade.
  #39  
Old 01-11-2010, 05:21 PM
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Creepy so this must be a hard enemy too defeat
.Too bad i haven't seen any.Wonder if they will make it into the game.
So pretty much the only way too kill them is too get knocked out by him.
  #40  
Old 01-11-2010, 06:06 PM
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Quote:
Originally Posted by Dockwrecker The Privateer View Post
If I remember correctly a few come in the first wave and then the number doubles or even triples in the second wave.They are self destructive if they get to a barricade,I saw one get to one of the first barriers and it blew up along with the whole barricade.So I think one is enough to destroy any barricade.
Thanks Dockwrecker! I think they are indeed Sappers then. Thier job is to remove the barricades then destroy the target. We can't ignore them then but will have to be careful not to take out groups of our own pirates when we kill them. They are probably easy to kill for just that reason. I hope they get everything fixed soon and i am glad they are working in new enemies to keep the Invasions fresh.

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  #41  
Old 01-11-2010, 06:20 PM
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I was able to take them down with flaming staff...they didn't harm me. But the pirates close to them are the ones that got ko'ed for the most part.
Sometimes they appeared in pairs. So I imagine, a kind of stategy would be to use long range weapons-but try to defeat them as soon as they come ashore. The Keg Runners can't be allowed to approach the barricades or lose themselves in a crowd of pirates. That is when they are dangerous!
  #42  
Old 01-12-2010, 12:09 AM
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sounds like an epic enemy!
  #43  
Old 01-12-2010, 12:47 AM
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Call me mean, but these things are great noob destroyers... I can only imagine if one of them got loose on Abassa....
  #44  
Old 01-12-2010, 02:31 AM
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LOL - Captain Del these things were taking out lvl 50's in one shot from what I heard.

P)

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  #45  
Old 01-12-2010, 02:35 AM
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If you are a member of the Helm...I posted today invasions on test there.
 


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