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#16
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The red dot path goes from one random island, to the edge of the map. The EITC ships are going off of the map when they win.
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#17
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It'd only make sense to me, although the developers can do whatever they want. I for one would like to see a reall spooky looking island they go to, or an EITC fort, similar to Kingshead, only for the EITC. Ok, I'm getting ahead of myself, but with the new updates I feel less disappointed in Disney, simply because it seems to me that they can actually focus on the new content, now that islands are all redone, caves are redone, there are new fleets on test, ships, etc... |
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#18
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but we still need forests and cuba to be redone, which is inevitable. i'd also prefer some wild islands and kingshead to be redone, and an addition of many newer islands
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#19
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I don't believe we need Cuba redone, because its not a island you will go to much to just hang out (but it would be nice for Disney to re-do it after some new major content). I think Disney should just focus on the major stuff first just to satisfy us. Cuba should be redone after.
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#20
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So, now I'm hearing rumors that at some point we will learn of the island where Raven Cove is and it may be part of an expansion to the game world.
One can only hope. |
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#21
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We don't need to revise the wild islands. They need to be open. not twisted and crowded like they made the main islands. |
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#22
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To my knowledge...
All of these fleets seem to be going up near rums, drift, perdida, and cajerous ( how ever you spell it ) Maybe this is where raven cove is??? |
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#23
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The fleets go to random places, but those listed have been starting locations (at least when I saw). I don't think we'll know where the island is (or even if it will be reachable) until the future.
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#24
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I'm guessing Raven Cove is either a new island (sure hope so!), or somewhere on PDF. Heck, maybe it's on Kingshead.
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#25
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I don't think I mentoined wanting them to redo any other islands, especially the wild islands. I would even like to see them make more wild islands, so that we can explore heavy popullated areas and "forests" in the game. But that's just me, and I really hope this raven cove ends up being an actual island. |
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#26
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some wild islands like Tormenta's exterior, Perdida's exterior, Cangrejos, etc. I feel should be redesigned. Mainly forests and Cuba. Angel, when i meant redesigning it, I didnt mean redoing it, I meant a complete change of the island from a beach and a small river ( that was supposed to be on Isla Pelegosto ), to a larger colony of the Spanish and by that I mean new content, as in LARGER buildings, more people, many quests, and a new form of city maneuvering and functioning, and obviously a larger part in the Story of the game, as in keeping it as a new Main island ( where we could probably see invasions and such ), basically because Pantano river should not be there.
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#27
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raven cove may indeed be an island, in the isla de muertos quest they say the weapons are stockpiled in raven cove.
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#28
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The quest conversation says Raven Cove is an island, so that mystery is cleared up. We also know that the sacred weapons are hidden on the island, meaning the movement of the treasure fleets is a cover story for the EITC to be having digging operations on Raven Cove while they hunt for the weapons. Roger knows this now, but so do the pirates, so, as the saying goes, the game is afoot. Who gets to the weapons first? Moreover, who will locate Raven Cove first: Roger or the pirates? If the pirates can, for the first time since the whole arc started, the pirates will have an advantage on Roger - the location of the sacred weapons and a chance to really get ahead if we can get the weapons ahead of the EITC and Roger.
We'll find out about all that in about two weeks! |
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#29
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Thats when im gone for vacation...
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#30
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I'm guessing that Raven Cove will be a treasure map - like the boss battle for the first story chapter. Accessed by completing a quest.
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