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Old Drastic Changes to Ship Combat!

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  #31  
Old 05-13-2010, 12:35 AM
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Quote:
Originally Posted by The Evil Will Mcbain View Post
when the Lord Beckett's ship was taken down by the Pearl and the Dutchman in Worlds End. they passed it on either side and each ship fired one broadside. There's no way that big of a ship would not have survived that.
You're over estimating the power of one ship.

First, the size is only around 1/3 of a size bigger than the Pearl and the Dutchman(not combined) and Beckett hesitated. The amount of guns being fired by the Pearl and the Dutchman was more than enough to take down the ship.

And it wasn't one broadside. At least each cannon from both ships was fired once, but if you look carefully during the movie, you'll see that some cannons fire twice.

I'm just saying, the amount of cannons hitting the ship was more than enough to take it down, especially with the amount of power the dutchman and pearl have combined.
  #32  
Old 05-13-2010, 06:59 AM
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And, the Flying Dutchman is technicaly a god ship. Its cannons are god cannons. You saw what it did to a whole fleet? You saw what just one of its cannon shots did to the rear of the Pearl. This proves its a god ship. Whereas, the Pearl when escaping from the Endeavour along with the Empress, it didn't do any damage to it except the mast which it brought down with a chain shot. Th Pearl also didn't do any much damage to the Interceptor. It only depended on the crew to blow the ship to smithereens lol.
  #33  
Old 05-13-2010, 11:17 AM
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The Dutchman is indeed a god ship. Where the Pearl has speed, power is taken, that's the only problem.
  #34  
Old 05-13-2010, 03:00 PM
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Well, the Dutchman is a god ship, I guess you have me there, lol. Still, though, I think the effect of cannons was exagerated in the movies. Back in the day, ships used to smash away at eachother for hours.
  #35  
Old 05-13-2010, 04:25 PM
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No but one more thing. the Endeavour's destruction was not caused just by cannon smashing lol. The cannon fire hit the powder magazines of the ship, thats why it blew to bits.... I can't believe Beckett didn't order his ship to fight back. Furthermore, he should have not been so overconfident keeping it all the way in the front.
  #36  
Old 05-13-2010, 05:40 PM
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And that was the biggest mistake by Beckett, the pwoder magazine shouldn't have been that easy to hit.
  #37  
Old 05-13-2010, 06:36 PM
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Maybe like the Island destructions initial plan, Beckett had something else up his sleeve... Explosives to throw? Well, we may never know, and one thing we definitely will not is, what would have happened IF he won.... What would he do with Jones? Will power have taken over him to make him overthrow the world power of Britain, or would he have destroyed Jones and kept his deal with his king. One feature I'd like for this game is definitely gunpowder. You know, ship chases happen so u throw explosive barrels into the water? Or how about taking over an enemy ship and stashing barrels of it in the base of the hull? Or there is a fight chase in the jungles between privateers and pirates.... The pirate turns around and hits a gunpowder battle which kills his enemy... lots of stuff like that
  #38  
Old 05-14-2010, 07:36 AM
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id think beckett would rule the world therefore leading to his own destruction by his gain of power and not knowing when to stop... but you never know

throwing barrels into the water and shoting it/ putting a fuse in it sounds cool, kinda of like a early crude depth charge thing or like a big water grenade.
  #39  
Old 05-14-2010, 10:19 AM
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Quote:
Originally Posted by The Evil Will Mcbain View Post
Well, the Dutchman is a god ship, I guess you have me there, lol. Still, though, I think the effect of cannons was exagerated in the movies. Back in the day, ships used to smash away at eachother for hours.
I'm sorry, but movie sensationalism aside, what is your source for that assertion? I can't think of a single ship in all naval history that could survive a single full broadsides hit (all cannons firing once) from a warship.
  #40  
Old 05-14-2010, 12:03 PM
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Quote:
Originally Posted by Edward Edgemenace View Post
I'm sorry, but movie sensationalism aside, what is your source for that assertion? I can't think of a single ship in all naval history that could survive a single full broadsides hit (all cannons firing once) from a warship.
I might ask you the same question. While I certainly am not an expert, I have read that war ships where very hard to sink with cannon fire. people would get killed and cannons disabled, but the ship would stay afloat. And if memory serves, accounts of famous sea battles record ships that took several broadsides without sinking.
  #41  
Old 05-14-2010, 12:08 PM
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Ships will sink if you get that one lucky shot in. Getting that one lucky magazine shot or a gunpowder shot will doom the ship probably. Or if you start flooding the hull as well. It is in aim and luck too.
  #42  
Old 07-30-2010, 11:08 PM
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As much I agree with some things, I'd still have to go with quantity over quality. Sinking 1 warship might be nice, but there would be people looting. And I think the graphics are fine.
  #43  
Old 07-31-2010, 05:50 AM
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Aye the game is not like it was in the past the holes in the sails the sailing music, most of the flag ships are gone. First why are the skull head on front of the ships gone? Because of little kids? There not scary at all! The graphics are bad now. They failed to add the kraken way back. The disconnection problems got to stop I can't even get in becketts quarry! It's like there just using your money to block you from stuff instead of enjoying plus i can't do the boss battle because of the connection problems. Some live chat person gave me a updated graphic card link to fix it but I still get disconnected and the game is slower and messing with my PC resolution screen size and crashed it so I had to unistall it. Sometimes I have downsides of the game.
  #44  
Old 07-31-2010, 06:55 PM
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The holes in the ship being gone upsets me the most.

What I don't understand is why? Why take the realism from the game? I could sit there for ten minutes shooting holes in enemy sails just for fun and they took that away.

Ship combat is too easy now, it's pathetic. You shouldn't be able to do damage to a ship by shooting it's sails. Damage to a ship is delt when you hit it! If you knock its sails off it can still turn and shoot at you.

The graphic and ship changes have never been for performance, IMO. I've never experienced huge lag in the game, and the changes didn't affect me at all. The guys down at Disney shouldn't downgrade things for people using windows 98.

One of the reasons people play WOW is because of the graphics. Downgrading the graphics and taking away holes from sails just ruined some of the gameplay.
  #45  
Old 08-14-2010, 03:39 PM
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Alrighty, you wanna reduce light ship speed? And then make the islands geographically correct? That means in PVP, at full speed you'd probably be to Le Porc in about twenty minutes, using the games unrealism so it doesn't actually take a few days, as it would if you're sailing from spain to france. And if the other team is huddling at home base? You just wasted twenty minutes of your time to get viciously attacked by war frigates. Or you go from isla cangrejos to Isla Tormenta, which is already one of the longest trips in the game, and maybe you'll be there in a half-hour, using one of your legendary speed charms, and having the full sail and the ramming speed endless glitch. That's what i think.
 


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