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Old Lost relics drought

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  #31  
Old 05-20-2010, 04:04 PM
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I suggested what Raikel said, to Disney.

But... Hmmm... Just imagine..... Suppose Trading were to come, then it would be easy (but high priced) to obtain Lost Relics. They would virtually be flowing through the market. Maybe the drought is for a purpose... maybe when Trading comes we'll be having new Lost Relics released into the game (staves, dolls, etc.)...

Really it just could be why they did it.
  #32  
Old 05-20-2010, 04:45 PM
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I think Disney made it easier to get Famed Weapons and the El Patron Sword initially in order to get them out there. The drops are totally random and they probably expected them to be spread out more. They did not take into account the trully obsessed gamers that camped out at the keyboard. On this forum I read a post that said a person spent 12 hours one day at Darkhart. The chance of getting a cool weapon will keep me looting, but I will mix it up with helping guildmates, potion making, acting silly and chatting. I look forward to fishing and customizing my ship. If a drop happens, it happens.... though I am envious of some people's clothing drops.
  #33  
Old 05-20-2010, 06:55 PM
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Remington on Kingshead has given me some good loot, but all in all the best stuff has come from the Thrall that is over the ridge to the left when facing the pond in Tormenta Caverns.
  #34  
Old 05-22-2010, 11:48 AM
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I'm not going to be telling where i get lost relics. I have gotten 4 more in the past 5 days but sold them all since I didn't need. If you want to find me in game, just message me, look for me, or ask for me. If I think you need to know my spots I will tell you... Or not... But I will tell you one thing that dropped a skull chest that gave me 3 rares and 1 relic... From a Navy Colosus, non flag. Plus i use guns and swords that hit the highest
  #35  
Old 05-22-2010, 12:20 PM
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i agree with gen
  #36  
Old 05-22-2010, 01:20 PM
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Captain Del must be getting help from Tia Dalma to get this farCaptain Del must be getting help from Tia Dalma to get this farCaptain Del must be getting help from Tia Dalma to get this farCaptain Del must be getting help from Tia Dalma to get this farCaptain Del must be getting help from Tia Dalma to get this farCaptain Del must be getting help from Tia Dalma to get this farCaptain Del must be getting help from Tia Dalma to get this farCaptain Del must be getting help from Tia Dalma to get this far
Honestly, I LIKE the fact Lost Relics are just a little harder to find now.

The addition of the Inventory System brought interest back to the game for A LOT of people. Some, because of the adventure and thrill of getting a new weapon. Others, because they wanted the best weapons out there. The Inventory System took tedious hours of leveling and killing enemies for quests, in to something relatively worth-while.

Why should getting Lost Relics be made easier? Its part of one of those very few challenges in this game at a high level to actually obtain a Lost Relic, and THAT is what keeps people interested - a challenge. If getting a Lost Relic becomes easier, then sooner or later, it will be the same case as with the weapons quest - EVERYBODY has the same weapons, and EVERYBODY becomes bored again.

Now, trading for Lost Relics would be a much better alternative. Say, for example:

Joe the Pirate wants to get himself a Masterwork Sabre. Joe already has a Lost Relic and a few very good Rare Weapons, but he has a preference for Sabres, and thus, wants a very good one. At the same time, James the Buccaneer is looking to get rid of his Masterwork Sabre, as he prefers guns over swords. So, James goes ahead and opens up an auction, with a starting price of 10,000 gold, and a buyout price of either 50,000 gold, or a Buccaneer's Blunderbuss, which just so happens to be Joe's Lost Relic. So, Joe gives James his Blunderbuss, and in exchange, gets his Masterwork Sabre.
  #37  
Old 05-22-2010, 02:50 PM
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...I believe its coming...but they gotta make it different from another game we all know...technicalities...legal stuff....seems like it'd be a piece of cake for the 'make your dreams come true' company don't it?
  #38  
Old 05-22-2010, 04:27 PM
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Jag Wire Jones got El Patron's last night from Dark Hart ( well it could have been today in the wee hours.. I don't remember), but evidently the lost sword is still dropping. I was kinda shocked and was not expecting it.
  #39  
Old 05-22-2010, 05:02 PM
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Yeah.. you got it RIGHT as i got Fury with me 47. ( I hate cannons ) So how come YOU have all the luck??? Hmm???
  #40  
Old 05-23-2010, 05:21 AM
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i got the lost sword of el patron today so that totals up for : 1 relic and 1 el parton
pretty sure all im gonna get tomarrow are some trashy stuff....
  #41  
Old 05-23-2010, 08:34 AM
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Quote:
Originally Posted by seafox View Post
...I believe its coming...but they gotta make it different from another game we all know...technicalities...legal stuff....seems like it'd be a piece of cake for the 'make your dreams come true' company don't it?
Lots of games have it, gonna mention Runes of Magic coz I started playing that again lately, RoM has a weapon/clothes/potions looting thing from dead enemies, trading to anyone on the server online or u can hit the mailbox and send it to anyone on ur server if they're offline so they can check it when they're online. Big difference is there's no such things as generic names on RoM, everyone has dif names, where as on Pirates, a lot of ppl have the same name & u might send it to the wrong person so that won't work well with Pirates. RoM has an auction house on each server too where u can sell ur stuff to the highest bidder.

Cabal Online has a trading server that works really well I think and u have like this acct safety deposit box (separate from character inventory box) where u can stash bunches of stuff in it and it can be accessed by ALL characters on the same account as the one ur on. I really want something similar to this coz I wanna ditch all my low lvl relics to my lower lvl pirates.
  #42  
Old 05-23-2010, 05:06 PM
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There was a time, when buying a war frigate meant using nearly all your gold. Back in the day, on these very forums, it was fairly common to see someone complain that their child had sold their war frigate (or even all of their ships.)

Either the new programmers have never read "Catcher in the Rye" or they think perhaps they really are helping "protect the children" by not allowing trading. For learning valuable life-lessons about trades and verification, scams and trickery, I personally would like my kids to learn it somewhere like this - an online game where it really doesn't matter. "You let someone trick you into selling your lost sword of El Patron for 10 gold doubloons? No POTCO for you, for 3 days."
  #43  
Old 05-23-2010, 06:14 PM
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...at the very least they could go ahead and initiate trading between our pirate characters..especially in unlimited memberships.....if my 'youngest' pirate finds a great sword and can't use it for ten levels...why can't we trade it up to one of our 'older' pirates..and vice versa...it makes no sense...they are all being played by same member after all...
  #44  
Old 05-23-2010, 08:18 PM
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Quote:
Originally Posted by Edward Edgemenace View Post
Either the new programmers have never read "Catcher in the Rye" or they think perhaps they really are helping "protect the children" by not allowing trading. For learning valuable life-lessons about trades and verification, scams and trickery, I personally would like my kids to learn it somewhere like this - an online game where it really doesn't matter. "You let someone trick you into selling your lost sword of El Patron for 10 gold doubloons? No POTCO for you, for 3 days."

I agree that a trading system would be awesome fun. I can't read Disney's mind or their playbook but I'm thinking one reason they do not is because of the online scamming that occurs with games that have it. People pay REAL money to obtain virtual items from in-game avatars. They may be attempting to avoid this situation.

JMHO.
  #45  
Old 05-24-2010, 02:36 PM
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To combat RL trading, Runescape started imposing several restrictions. Players could only trade a certain amount of gold, 5000 is the start. A Barter service or immediate selling and buying service called the Grand Exchange was introduced. Either way I would want Trading for POTCO. I prefer it without much restrictions, so I can trade with my classmates.
And Edward, I think you're wrong by saying that POTCO will not put Trading or will not because of child-safety. Recently if you recall, they did mention Trading and More items (along with blacksmithing, crafting, jobs, etc.) to be coming in the game, in that opinion poll where many people had complaints about not being able to complete it fully.
 


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