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  #14  
Old 08-06-2010, 01:00 PM
Midhav's Avatar
Midhav Midhav is offline
a.k.a Roger Dreadrage
Midhav's Primary Pirate Info

Join Date: Aug 2009
Location: East India Trading Company's Hideout
Posts: 620
My Mood: Evil
Midhav is scurvy dog
I would love the SotL to be fully explorable and customizable, as in the inside parts. It shouldn't be looking like the enemy ships, ever. I frankly somewhat disagree with buying enemy ships. Instead we should be able to "pirate" them.

Let's go down to the basics now. Enemy ships should be moving in huge fleets, surrounding Treasure/Merchant ships. The Shipwrights must give maps for which these fleets are travelling so that we can assault them.

ALL ships should have their HP increased massively. In other words, ships should not be sunk based on hull health, but based on various panels. The panels should break one by one, reducing the support of the ship. The ship can be reduced thus to a huge floating rubble.
At this rate battles would go on for long minutes (or even an hour), for which reward I will discuss soon enough.

An alternative method should be to board the ship and destroy the crew completely. All enemy ships should be made board able. Now, you should kill all the enemies within the hull.

The rewards now... Rewards should be HIGH - Gold, weapons, etc. If the ship isn't destroyed to flotsam and captured by killing all crew, then we should be able to take the ship wherever we like. All crew has to be killed. Ship damage should not be high if you want to take it.

Now with this, even player ships should be constructed in the same way. The ship doesn't sink completely if defeated, but should remain either broken or flotsam. We have to take the ship back to port where the shipwright should repair it in no time (on sea ship repair should not happen with extreme damage) and get the ship ready to battle. The repair money should cost alot this time, as ship defeats should be rare.

Now ships should be able to be pirated, and thus I'd like to stress my main point that I kept hidden from y'all. We should get all NEW classes of ships in the Shipwright. There should be Brigs, Vasas, Schooners, Xebecs, SotLs... all CUSTOMIZABLE.

The captured enemy ship will have the same stats as the enemy, but should be allowed to be customized.

What do you think? It is an updated version of my "Drastic Changes to Ship Combat" thread. I'd like to add that smoke and other earlier effects that were removed should be re-introduced. This may cause lag, but there is a very effective way they haven't realized, that will remove lag completely.
 


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