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  #31  
Old 09-29-2010, 01:24 AM
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Originally Posted by Mason View Post
I think that from a logical standpoint, it would make more sense for the Ship of the Line to replace you War Galleon and Cerberus your War Frigate. The reason being that Ship of the Line is effectively a superior version of the War Galleon. Anybody care to guess when these new ships will actually come out? I also wonder what the lore behind it will be.
My War Frigate, the Shadow Cobra, is the star of my ships. I'll "upgrade" my War Frigate so it's a Ship Of The Line. I rarely use my War Galleon, so that's why I'll be getting a Cerberus. I use my War Sloop, the Dark Cobra, for Fleets and such. The Cerberus will be for other stuff, such as fooling around with bombs.

Also, it's a slim, but possible chance that it MAY come out by the end of the year.
Anything is possible. Except for what's not possible.
  #32  
Old 09-29-2010, 02:29 AM
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Quote:
Originally Posted by CarribeanThunder View Post
My War Frigate, the Shadow Cobra, is the star of my ships. I'll "upgrade" my War Frigate so it's a Ship Of The Line. I rarely use my War Galleon, so that's why I'll be getting a Cerberus. I use my War Sloop, the Dark Cobra, for Fleets and such. The Cerberus will be for other stuff, such as fooling around with bombs.

Also, it's a slim, but possible chance that it MAY come out by the end of the year.
Anything is possible. Except for what's not possible.
I was hoping they'd be released in October, seeing as it is logically the next major update. But why not use the Cerberus for for fleets and stuff?

Last edited by Mason; 09-29-2010 at 02:30 AM.. Reason: Added question.
  #33  
Old 09-29-2010, 02:46 AM
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Originally Posted by Mason View Post
I was hoping they'd be released in October, seeing as it is logically the next major update. But why not use the Cerberus for for fleets and stuff?
Fleets, as you know, are strong. They easily damage my War Sloop. A War Sloop has 7,200 HP.
Last I remember, the Cerberus had 1,200. It's useable, but risky.

And, well, it might be October too, but I'm just not sure of that...
It could be any time - the sooner, the better, though.
  #34  
Old 09-29-2010, 03:06 AM
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Originally Posted by CarribeanThunder View Post
Fleets, as you know, are strong. They easily damage my War Sloop. A War Sloop has 7,200 HP.
Last I remember, the Cerberus had 1,200. It's useable, but risky.

And, well, it might be October too, but I'm just not sure of that...
It could be any time - the sooner, the better, though.
Cerberus had 3,000. As for the sooner the better... well, I actually want about 2 weeks to build up gold and level my sailing on test first. Then release them! But it would be cool if you had to do a quest for them.
  #35  
Old 09-29-2010, 03:27 AM
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I meant "the sooner the better" in terms of yays, oohs and ahhs.

Oh, so then which one was it that had the 1,200 HP? Was it the Kingfisher, then?

Either way, I'll be purchasing those ships when I get the chance. Hopefully, in order to allow us to properly test these ships, Disney will give us a way to get some free gold easily - like, say, a dude who has way too much gold in his pockets.
  #36  
Old 09-29-2010, 03:36 AM
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Quote:
Originally Posted by CarribeanThunder View Post
I meant "the sooner the better" in terms of yays, oohs and ahhs.

Oh, so then which one was it that had the 1,200 HP? Was it the Kingfisher, then?

Either way, I'll be purchasing those ships when I get the chance. Hopefully, in order to allow us to properly test these ships, Disney will give us a way to get some free gold easily - like, say, a dude who has way too much gold in his pockets.
Yes, it was Kingfisher. And I don't think we should get the gold easy. These ships should be super expensive, which they already are, and require high level sailing.
  #37  
Old 09-29-2010, 03:58 AM
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Originally Posted by CarribeanThunder View Post
JI don't think so. If it comes out of your own Explosives, then that means you HAVE to know Explosive to use the Cerberus's Explosive Broadsides. If not, it defeats the purpose of having it.
Same thing with the other 4.

Like I said, if it's not an endless amount, or it's own seperate pouch - say, Broadside Ammo Pouch - then you'd HAVE to have Lv17 cannons, and would have to know Explosive in order to use the Explosive Broadsides.
Another pouch? Sounds fair enough.

I already know you need to be level X to have Y shot. I posted under the presumption that you would have said shots already. The reason why I brought up them being connected like that is because the more skill you have on your cannon ball, the stronger your broadsides are in sailing. I would think that to keep consistency, IF Disney comes out with these ships and specialized shots, the same concept would be applied across the game.
  #38  
Old 09-29-2010, 04:18 AM
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I think that overall, the best systems would be either plain unlimited or use broadside pouches. But then again, maybe unlimited of the ammo is part of the price? Also, maybe the ammo affects the recharge rate?
  #39  
Old 09-29-2010, 07:42 AM
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Regarding broadsides, I don't think there will be any purchase of additional ammo necessary to restock. I believe that the devs are balancing the more powerful broadsides of the upcoming ships with other attributes, like strength of hull and broadside recharge time. And of course the more expensive ships will be more powerful (in SvS) than the less expensive ones - otherwise there wouldn't be much point in paying more for a ship. Now if I only had 250000 for a Juggernaut lol...
  #40  
Old 09-30-2010, 03:21 AM
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Quote:
Originally Posted by Captain Sureshot View Post
Regarding broadsides, I don't think there will be any purchase of additional ammo necessary to restock. I believe that the devs are balancing the more powerful broadsides of the upcoming ships with other attributes, like strength of hull and broadside recharge time. And of course the more expensive ships will be more powerful (in SvS) than the less expensive ones - otherwise there wouldn't be much point in paying more for a ship. Now if I only had 250000 for a Juggernaut lol...
I'd pay 400,000 for an EITC Juggernaut...

....800,000 for an EITC Tyrant.....
  #41  
Old 09-30-2010, 03:34 AM
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Quote:
Originally Posted by CarribeanThunder View Post
I'd pay 400,000 for an EITC Juggernaut...

....800,000 for an EITC Tyrant.....
...and 1,200,000 for an Intrepid....
  #42  
Old 09-30-2010, 01:25 PM
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Originally Posted by Davy Fireskull View Post
...and 1,200,000 for an Intrepid....
So you'd pay an extra 1,000,000 just for EITC colors?
  #43  
Old 10-01-2010, 04:50 AM
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lol nice one. I think he's referring to the fact that they have broadsides of firebrand?
  #44  
Old 10-01-2010, 05:02 AM
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Originally Posted by Midhav View Post
lol nice one. I think he's referring to the fact that they have broadsides of firebrand?
That's what the Warlord's for. Besides, Intrepid has Firebrand on deck cannons and round shot for broadsides, I believe. Leviathan, though, has a Firebrand broadside. Believe me, I made sure I got the information so I could fix all the assumptions on the wiki.
  #45  
Old 10-03-2010, 06:21 AM
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Quote:
Originally Posted by Mason View Post
That's what the Warlord's for. Besides, Intrepid has Firebrand on deck cannons and round shot for broadsides, I believe. Leviathan, though, has a Firebrand broadside. Believe me, I made sure I got the information so I could fix all the assumptions on the wiki.
Yes, you are correct about the Intrepid's ammo.
....I just wonder who the person was that said Ships Of The Line were Lv79-85 - way off, because no ship has a level range of more than 4 different levels...
 


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