|
|
|
|
|||||||
| Land Lubbers Archive POF's Off Topic Archive Forum |
|
Login or Register now to see less ads. |
|
|
Thread Tools | Display Modes |
|
#1
|
|||
|
|||
|
The coding for a game
Well, i just wanted to show everyone the coding for a game, witch would show everyone how hard it is to make a game: And this is a simple one that you can download off POTCO's site:
MZ 5õYq≠€ q≠€ q≠€ q≠⁄ ~≠€ ≤ t≠€ ≤— p≠€ …› p≠€ ≤fl p≠€ Richq≠€ PEL 7‡J @√∆‡!5D <@˙@N D.text˛ `.rdata @@.data0 @.rsrcP@B@@UxSVW˝ˇˇV3€PSˇ4 @˝ˇˇVP˝ˇˇPˇ0 @=, ***jSj˝ˇˇhPˇ◊ɯˇE{ˇˇPVˇ( @˛ˇˇPSˇˇh0@Pˇ$ @ShjSS˛ˇˇh@Pˇ◊ɯˇE/SSSjSˇuˇ ***SjPEˇ @㯫EG˘MZt˘MZuxt ˇE@}|€MSQhPˇuˇ @Wˇ @ˇu= @ˇ◊ˇuˇ◊ˇ @jEY3}V۴˛ˇˇEDP˛ˇˇPˇ0 @u∆˘"F:t˘"t@8"u@8 t˙˝ˇˇQˇujP˛ˇˇP˙ˇˇh0@Pˇ< @ƒE‡PEPSSSSS˙ˇˇSP˛ˇˇPˇ @ֿtjˇˇu‡ˇ @˛ˇˇPˇ @_^3[…:t˘ tH@H!“ ˙ !!,!8!ƒ ^!r!!!!! ∫! ‘!< H!“ ˙ !!,!8!ƒ ^!r!!!!!WDeleteFileAŒWaitForSingleObjectDCreat eProcessA*GetCommandLineACloseHandle∞UnmapViewOfFi leflWriteFileMapViewOfFile5CreateFileMappingAcGetT empFileNameAeGetTempPathA4CreateFileANGetShortPath NameA$GetModuleFileNameAKERNEL32.dllwsprintfAUSER 32.dll 7""""SIGNSTUB.EXE%s %s%c%d %sGLB0 H`xef 0AF D0DL( @Ŀˇˇˇˇˇˇˇˇˇˇˇˇwwwx˜ˇˇwwˇˇ ˚˚˚˚ˇˇxˇˇwˇˇwˇˇwLGw∏LDw LDGp˜xLDDxLD@wwwwwxˇˇD@ wˇˇˇˇˇˇˇ@xw@xwˇwwwwxxwp wˇˇˇˇx˜ˇˇpxpˇˇpLxˇˇxĿ ˇˇxώˇˇxώDDDxώˇxĿxx xwwwwwwwxˇˇˇˇˇˇˇwwwwwwĿ?? ‡ˇˇˇˇĬ„ˇˇˇˇˇˇˇˇˇˇ‡ L4VS_VERSION_INFOΩ˛?StringFileInfo040904E4x,Co mpanyNameDisney Internet GroupXXXXXXXXXXXXXXXXXXXXX,FileDescriptionPirates of the Caribbean Online's Desktop GalleoneVersion1.0.000XXXXXXX|,LegalCopyrightDisne yXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXMZˇˇ∏@–∫ !∏L!This program cannot be run in DOS mode Now imagine making a game outta that. Now imagine making POTCO. And this is barely 1/1000th of it. |
|
#2
|
||||
|
||||
|
That's nothing, It's just a different encryption file your using to read it then what you're supposed to.
Just see the file extension, and just tell me what the ".___" contains. For example .M File, .avi file, all these are read with their coefficient programs. When using these programs, the files come together and create something completely different. I could send you an example, but it's all just meaningless gibberish... :P |
|
#3
|
|||
|
|||
|
Still, doesn't it show how complex the game is?
|
|
#4
|
||||
|
||||
|
No wonder the game is lacking things, they forgot to include 4jyyrs84jk8syk44579%(%(Kk.... HaHaHa!!!
|
|
#5
|
||||
|
||||
|
No, that doesn't really make it more complicated, I work with games 15 years old that have individual texture files that look more complicated than this.
Here's a file that makes sure the next level loads properly. 5p2xx G €| Ž~p˜F G ~p H †“="†“=ž=ž=xxHx H !…“=ž=x " . % + iecompat: 8 4 $ ˆxs : 6 : : 3 € 8$ X$ H$ € ~EG & E~1\~1\IETldCache\ l d C a c h e h e rosoft\Feeds Cache\ o n D a t a \ M i c r o s o f t \ F e e d s C a c h e l o r e r \ D O M S t o r e G €| Ž~p˜F G ~p H †“="†“=ž=ž=xxHx H !…“=ž=x a " ˆ x $ ietld: 9 $ ˆx8 ; 8 8 $ Q x ˆx € ~EG " ˆ ˆ E~1\1\Local Settings\History\History.IE5\MSHist012011011020110 117\ o r y . I E 5 \ M S H i s t 0 1 2 0 1 1 0 1 1 0 2 0 1 1 0 1 1 7 D O M S t o r e G €| Ž~p˜F G ~p H †“="†“=ž=ž=xxHx H !…“=ž=x 2 x$ ˆx * &G& aM!?–_C.”6“kD){u6YX iŠ>=ˆ I &H&)0ˆe2zlC!‰k-V6 zV?1aWb^)w”@4™Š>l™=2š“%5Œ^ve<”2;*ŽW3 &G&aM!?–_C.”6“kD){u6YX iŠ>=ˆJ)h›>FGR ?&H&20ˆe2zlC!‰k-V6 zV?1aWb^)w”@4™Š>l™=2š“%5Œ^ve<”2;*?”Œa f ) v&H& 0ˆe2zlC!‰k-V6 zV?1ai#bVW g ) &H& 0ˆe2zlC!‰k-V6 zV?1aa#bVW; 6&K&aM!?–_C.”6“kD){u6YX iŠ>=ˆJ)h›>FG}6;ƒj5<UV s&H&6hEwj@4™`>lo=2šGbW)w@4™ƒ>l’=2šŒ%5ŒWv^<”2;*?”Œ- ‹5Ša; &K&aM!?–_C.”6“kD){u6YX iŠ>=ˆJ)h›>FG}6;ƒj5<UV &H&6hEwj@4™`>lo=2šGbW)w@4™ƒ>l’=2šŒ%5ŒWv^<”2;*?”Œ- ‹A™a> f&K&aM!?–_C.”6“kD){u6YX iŠ>=ˆJ)h›>FG}6;ƒž2:ŒA‹Y &H&9hEwj@4™`>lo=2šGbW)w@4™ƒ>l’=2šŒ%5ŒWv^<”2;*?”Œ-4ˆ6B—–6EŒW< &K&aM!?–_C.”6“kD){u6YX iŠ>=ˆJ)h›>FG}6;ƒ6.›l:0–W ?&H&7hEwj@4™`>lo=2šGbW)w@4™ƒ>l’=2šŒ%5ŒWv^<”2;*?”Œ-ŒE@X@ œ&K& aM!?–_C.”6“kD){u6YX iŠ>=ˆJ)h›>FG}6;ƒŸ6.›o0Ws6EŒ[ &H&;hEwj@4™`>lo=2šGbW)w@4™ƒ>l’=2šŒ%5ŒWv^<”2;*?”Œ-5ŒE…š‹6X? 9&K&aM!?–_C.”6“kD){u6YX iŠ>=ˆJ)h›>FG}6;ƒA9ˆ6?UZ z&H&:hEwj@4™`>lo=2šGbW)w@4™ƒ>l’=2šŒ%5ŒWv^<”2;*?”Œ-:—2FŒ5Ša? &K&aM!?–_C.”6“kD){u6YX iŠ>=ˆJ)h›>FG}6;ƒA9ˆ6?UZ &H&:hEwj@4™`>lo=2šGbW)w@4™ƒ>l’=2šŒ%5ŒWv^<”2;*?”Œ-:—2FŒA™a@ u&K& aM!?–_C.”6“kD){u6YX iŠ>=ˆJ)h›>FG}6;ƒ„!h—~s%l[ &H&;hEwj@4™`>lo=2šGbW)w@4™ƒ>l’=2šŒ%5ŒWv^<”2;*?”Œ-w*&u(kX@ &K& aM!?–_C.”6“kD){u6YX iŠ>=ˆJ)h›>FG}6;ƒ„!h—~sp[ U&H&;hEwj@4™`>lo=2šGbW)w@4™ƒ>l’=2šŒ%5ŒWv^<”2;*?”Œ-w*&u(oX? &K&aM!?–_C.”6“kD){u6YX iŠ>=ˆJ)h›>FG}6;ƒx#€‹UZ &H&:hEwj@4™`>lo=2šGbW)w@4™ƒ>l’=2šŒ%5ŒWv^<”2;*?”Œ-y*lja> L&K&aM!?–_C.”6“kD){u6YX iŠ>=ˆJ)h›>FG}6;ƒŒ?6•EY &H&9hEwj@4™`>lo=2šGbW)w@4™ƒ>l’=2šŒ%5ŒWv^<”2;*?”Œ-"•?@›–:0–W? &K&aM!?–_C.”6“kD){u6YX iŠ>=ˆJ)h›>FG}6;ƒxC:*6;UZ +&H&:hEwj@4™`>lo=2šGbW)w@4™ƒ>l’=2šŒ%5ŒWv^<”2;*?”Œ-™J:Œ1Ÿa@ ˆ&K& aM!?–_C.”6“kD){u6YX iŠ>=ˆJ)h›>FG}6;ƒŠj‰( Yss[ &H&;hEwj@4™`>lo=2šGbW)w@4™ƒ>l’=2šŒ%5ŒWv^<”2;*?”Œ- t~›jX> —&K&aM!?–_C.”6“kD){u6YX iŠ>=ˆJ)h›>FG}6;ƒ‰6.‹‹6šY u&H&9hEwj@4™`>lo=2šGbW)w@4™ƒ>l’=2šŒ%5ŒWv^<”2;*?”Œ-Œ5Œ–EE›WP &L&&&;)~Hv]$)š†DAŒ‚^!"ppUmF0ƒŽk( ƒJ@›> Y|vsd /&H&DhEz`2?ŒcsRDj`bJa^)~kv€$)šDAŒ‚!"p“Ub–)~v$)šDAŒ‚!"pUbR i C:\WINDOWS\system32\Cpuinf32.dll C:\WINDOWS\system32\Cpuinf32.dllf &H&FhEz`2?ŒcsRDj`bJa^)~kv€$)šDAŒ‚AB7 Yz59“Žƒk( ƒJ@›> Y=œ?3Z0“A /&K&!aM!?–_C.”6“kD){u6YX iŠ>=ˆJ)h›>FG}6;ƒx:Œ2B“-ˆS o&H&3hEkYE.aBj@-™|8?ˆ‡6@ƒv92G\Gs@:—˜?FƒC:*e2•6k7.œE‡ :X> &K&aM!?–_C.”6“kD){u6YX iŠ>=ˆJ)h›>FG}6;ƒšF?š*CˆP &H&0hEkYE.aBj@-™|8?ˆ‡6@ƒv92G\Gs@:—˜?FƒC:*e2•4B™@?U>=b ’a> S&K&aM!?–_C.”6“kD){u6YX iŠ>=ˆJ)h›>FG}6;ƒšF@›*>‰P •&H&0hEkYE.aBj@-™|8?ˆ‡6@ƒv92G\Gs@:—˜?FƒC:*e2•4Bš@:U74b ’a@ &K& aM!?–_C.”6“kD){u6YX iŠ>=ˆJ)h›>FG}6;ƒ›63ˆ=AXs43ŽR +&H&2hEkYE.aBj@-™|8?ˆ‡6@ƒv92G\Gs@:—˜?FƒC:*e2•52F9› ‹/a@ &K& aM!?–_C.”6“kD){u6YX iŠ>=ˆJ)h›>FG}6;ƒ›63ˆ=AYs43ŽR &H&2hEkYE.aBj@-™|8?ˆ‡6@ƒv92G\Gs@:—˜?FƒC:*e2•52F9› Œ/a@ &K& aM!?–_C.”6“kD){u6YX iŠ>=ˆJ)h›>FG}6;ƒ@Fš:0’s43ŽR U&H&2hEkYE.aBj@-™|8?ˆ‡6@ƒv92G\Gs@:—˜?FƒC:*e2•;<*E6Š /a> 6&K&aM!?–_C.”6“kD){u6YX iŠ>=ˆJ)h›>FG}6;ƒ2=›*A‰P &H&0hEkYE.aBj@-™|8?ˆ‡6@ƒv92G\Gs@:—˜?FƒC:*e2•=.—@=U74b ’a< 8&G&aM!?–_C.”6“kD){u6YX iŠ>=ˆJ)h›>FG}6;ƒŠE?ˆ>.—O €&H&/hEkYE.aBbI)w@4™u>l„=2š~%5ŒIvP<”2;*š?”Œ- ›2A”AXH &K&(aM!?–_C.”6“kD){u6YX iŠ>=ˆJ)h›>FG}6;ƒŠE?ˆ>.—9—?2X3:—Z )&H&:hEkYE.aBj@-™|8?ˆ‡6@ƒv92G\Gs@:—˜?FƒC:*e2•$A™E:ˆ -“:;Œ™.”aK ˆ&K&+aM!?–_C.”6“kD){u6YX iŠ>=ˆJ)h›>FG}6;ƒŠE?ˆ>.—9—?2X>=U] &H&=hEkYE.aBj@-™|8?ˆ‡6@ƒv92G\Gs@:—˜?FƒC:*e2•$A™E:ˆ -“:;Œ™0:—3:—WH .&K&(aM!?–_C.”6“kD){u6YX iŠ>=ˆJ)h›>FG}6;ƒŠE?ˆ>.—9—?2Y3:—Z {&H&:hEkYE.aBj@-™|8?ˆ‡6@ƒv92G\Gs@:—˜?FƒC:*e2•$A™E:ˆ -“:;Œš.”aK &K&+aM!?–_C.”6“kD){u6YX iŠ>=ˆJ)h›>FG}6;ƒŠE?ˆ>.—9—?2Y>=U] $&H&=hEkYE.aBj@-™|8?ˆ‡6@ƒv92G\Gs@:—˜?FƒC:*e2•$A™E:ˆ -“:;Œš0:—3:—WH €&K&(aM!?–_C.”6“kD){u6YX iŠ>=ˆJ)h›>FG}6;ƒŠE?ˆ>.—29—?2Z3:—Z &H&:hEkYE.aBj@-™|8?ˆ‡6@ƒv92G\Gs@:—˜?FƒC:*e2•$A™E:ˆ -.“:;Œ›.”aH &&K&(aM!?–_C.”6“kD){u6YX iŠ>=ˆJ)h›>FG}6;ƒŠE?ˆ>.—29—?2[3:—Z o&H&:hEkYE.aBj@-™|8?ˆ‡6@ƒv92G\Gs@:—˜?FƒC:*e2•$A™E:ˆ -.“:;Œœ.”aG &K&'aM!?–_C.”6“kD){u6YX iŠ>=ˆJ)h›>FG}6;ƒŠE?ˆ>.—3.*FTY &H&9hEkYE.aBj@-™|8?ˆ‡6@ƒv92G\Gs@:—˜?FƒC:*e2•$A™E:ˆ -/ˆ@BX–3:—WJ t&K&*aM!?–_C.”6“kD){u6YX iŠ>=ˆJ)h›>FG}6;ƒŠE?ˆ>.—.*F…Aˆ\ &H&<hEkYE.aBj@-™|8?ˆ‡6@ƒv92G\Gs@:—˜?FƒC:*e2•$A™E:ˆ -ˆ@BX>=U>=baG &K&'aM!?–_C.”6“kD){u6YX iŠ>=ˆJ)h›>FG}6;ƒŠE?ˆ>.—3.*FTY a&H&9hEkYE.aBj@-™|8?ˆ‡6@ƒv92G\Gs@:—˜?FƒC:*e2•$A™E:ˆ -/ˆ@BY–3:—WG &K&'aM!?–_C.”6“kD){u6YX iŠ>=ˆJ)h›>FG}6;ƒŠE?ˆ>.—3.*F UY &H&9hEkYE.aBj@-™|8?ˆ‡6@ƒv92G\Gs@:—˜?FƒC:*e2•$A™E:ˆ -/ˆ@BZ–3:—WG `&K&'aM!?–_C.”6“kD){u6YX iŠ>=ˆJ)h›>FG}6;ƒŠE?ˆ>.—.*FUY &H&9hEkYE.aBj@-™|8?ˆ‡6@ƒv92G\Gs@:—˜?FƒC:*e2•$A™E:ˆ -ˆ@B[–wWI &K&)aM!?–_C.”6“kD){u6YX iŠ>=ˆJ)h›>FG}6;ƒŠE?ˆ>.—<–4.”.”[ O&H&;hEkYE.aBj@-™|8?ˆ‡6@ƒv92G\Gs@:—˜?FƒC:*e2•$A™E:ˆ -–E0ˆAˆAXE &K&%aM!?–_C.”6“kD){u6YX iŠ>=ˆJ)h›>FG}6;ƒŠE?ˆ>.—52”.”W &H&7hEkYE.aBj@-™|8?ˆ‡6@ƒv92G\Gs@:—˜?FƒC:*e2•$A™E:ˆ -1Œ@ˆAXH N&K&(aM!?–_C.”6“kD){u6YX iŠ>=ˆJ)h›>FG}6;ƒŠE?ˆ>.—52šCAX3:—Z ›&H&:hEkYE.aBj@-™|8?ˆ‡6@ƒv92G\Gs@:—˜?FƒC:*e2•$A™E:ˆ -1Œ6?›™.”aK &K&+aM!?–_C.”6“kD){u6YX iŠ>=ˆJ)h›>FG}6;ƒŠE?ˆ>.—2šCAX>=U] D&H&=hEkYE.aBj@-™|8?ˆ‡6@ƒv92G\Gs@:—˜?FƒC:*e2•$A™E:ˆ -Œ6?›™0:—3:—WH *&K&(aM!?–_C.”6“kD){u6YX iŠ>=ˆJ)h›>FG}6;ƒŠE?ˆ>.—52šCAY3:—Z &H&:hEkYE.aBj@-™|8?ˆ‡6@ƒv92G\Gs@:—˜?FƒC:*e2•$A™E:ˆ -1Œ6?›š.”aK L&K&+aM!?–_C.”6“kD){u6YX iŠ>=ˆJ)h›>FG}6;ƒŠE?ˆ>.—2šCAY>=U] –&H&=hEkYE.aBj@-™|8?ˆ‡6@ƒv92G\Gs@:—˜?FƒC:*e2•$A™E:ˆ -Œ6?›š0:—3:—WH &K&(aM!?–_C.”6“kD){u6YX iŠ>=ˆJ)h›>FG}6;ƒŠE?ˆ>.—52šCAZ3:—Z <&H&:hEkYE.aBj@-™|8?ˆ‡6@ƒv92G\Gs@:—˜?FƒC:*e2•$A™E:ˆ -1Œ6?››.”aH ˜&K&(aM!?–_C.”6“kD){u6YX iŠ>=ˆJ)h›>FG}6; |
|
#6
|
|||
|
|||
|
Now that's just insane...
|
|
#7
|
||||
|
||||
|
And it's the smallest level in the game...
|
|
#8
|
||||
|
||||
|
Now imagine if someone forgot to include one character...
|
|
#9
|
||||
|
||||
|
The game will go haywire and everything will go upside down then everyone will fall and never be seen again!
|
|
#10
|
||||
|
||||
|
Sometimes you wonder who thinks up all the letters. I know its generated some how but, did some guy just say, "Level 1 = 2f*fahkh%g.jax/?"gawr and so on.."?
Last edited by Lilys; 07-27-2011 at 12:49 AM.. Reason: Off topic |
|
#11
|
||||
|
||||
|
Quote:
"SetValue 1" Could encode into ({K&aM?2X>=U ] &H&=hEkYE.aBj@-|8?6@v92G\Gs@:?FC:*e2$AE:}) and it would be no different since the encoding in the different format reads something other than what the text shows. Its pretty difficult to understand, but I've gone into stuff like this for a long time, so trust me. |
|
#12
|
||||
|
||||
|
Yeah. It just is so weird trying to read it. I know that you aren't supposed to read it, but still.. Its like random gibberish.
|
|
|