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Old Very Important Lessons (VIL's)

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  #46  
Old 09-22-2008, 06:07 AM
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Check your journal. Are you tracking the right thing? Can you combine a few trips? When sailing, did you remember to turn tracking OFF (so you get two red dots instead of one yellow dot) once you've found your target?
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  #47  
Old 09-22-2008, 07:27 PM
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When doing the Kingshead part of the grenades quest:

If doing it alone; Attack each guard before you search the container he is guarding. It prevents you from being interrupted. (and dying cause you didn't get your weapon out in time.)

If doing it with help from a mate with a staff. Stay together, and let the person with the staff do the attacking before you start searching. No sense getting your protection killed because you went running around like a crazy person!
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  #48  
Old 09-23-2008, 03:48 PM
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Open your skill panel and set it to cannons. On each ammo type is the number of rounds you currently are carrying. The two other ways to find out, are: get on a cannon, or go to an ammo shop.

Quote:
Originally Posted by Basil Dreadflint View Post
When doing the Kingshead part of the grenades quest:

If doing it alone; Attack each guard before you search the container he is guarding. It prevents you from being interrupted. (and dying cause you didn't get your weapon out in time.)

If doing it with help from a mate with a staff. Stay together, and let the person with the staff do the attacking before you start searching. No sense getting your protection killed because you went running around like a crazy person!
Rotfl Basil. They can't quite understand what you mean, until they try to help someone else, on that other person's 'nades quest. Is it fair to assume that someone got you sent to jail yesterday? :-)


VIL: When helping someone on their grenades quest, DEMAND that they tell you how many crates and barrels they need, after EVERY search they do. Tell them you are counting the number of attacks on your weapon, therefore can't count both. Anything. Tell them any lie, to get them to slow down. Honestly...they probably don't realize you are still fighting the navy mob from three barrels back.

Last edited by Maximvs; 09-23-2008 at 11:36 PM.. Reason: Double Post Within 24hrs
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  #49  
Old 09-23-2008, 03:58 PM
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If helping someone on the grenade quest, make it clear they are here to search, and you are here to distract/kill the guards. Not the other way around.
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  #50  
Old 09-23-2008, 08:16 PM
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9/23

Just because you have a healer, DOES NOT mean:
A) you don't have to watch your own health
B) you don't have to carry tonics
C) you don't have to USE tonics
D) you don't wake up in jail!
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  #51  
Old 09-24-2008, 12:44 PM
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when you agree to be the healer pay attention, if you don't just say it hadn't recharged yet weather or not it's the truth
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  #52  
Old 09-24-2008, 02:36 PM
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Murky Caverns: explaining to a random n00b you are trying to heal, that they can only go for the middle circle of undead, invariably causes them to fire at one of the other two circles of undead. There is over a 20% chance they will listen when they return from jail.

If they are unfriendly or accuse you of not healing fast enough, stop healing them; they subconsciously want to do it on their own. When they learn to laugh about going to jail, you can maybe start healing them again.
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  #53  
Old 09-24-2008, 03:28 PM
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Earning more GOLD

This is a little hard to explain:

When working as a team, leveling, attacking land enemies:

If 2 or more people attack the same land enemy, they each recieve the entirety of the gold from that enemy. It's like sailing, every member of the crew earns the same gold, except the captain, who gets the bonus.

Same principle, all you need is to get a single hit in, and when your partner defeats that enemy, you both get the gold.

Example: 2 people in the Tormenta cave. Pirate 1 is healer. Pirate 2 attacks a Brinescum. If pirate 1 attunes the Brinescum, gives it 1 point of damage by curse or chains, then both will get gold from the enemy. Cards, treasures, etc. will also be given.

Rep will still be given according to the standard distribution, in other words shared. But, since the healer didn't really do any serious damage, the attacker will get the rep.

This is not rep stealing, or an advocation to randomly jump in on someone elses atttacks, I am dead set against stealing rep. Besides, rep is not given equally to everyone who attacks, it is based on amount of hits and damage.

Second example:
2 people at KH working grenades. Pirate 1 throws the shot to bring the enemies to the fence. Pirate 2 then throws grenades to defeat the 7 enemies. Pirate 1 gets 1 point rep from each enemy, but full gold and treasure allotment. Pirate 2 gets all the rep, and also full gold and treasure allotment.

(This is longer than the average VIL, but I have no better way to explain it.)
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  #54  
Old 09-24-2008, 04:28 PM
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Chatting while healing is bad for your friends' health...
Chatting while sailing is not much better!
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  #55  
Old 09-25-2008, 06:50 PM
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9/25

Don't level doll and pistol too early as you near master level. They are very useful when you are helping others to level up, and there's nothing more dissappointing than seeing the "ZERO" come up for rep.
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  #56  
Old 09-26-2008, 02:52 PM
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when you're trying to level grenades in kingshead and someone else is there change to a server where you'll be alone on kingshead
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  #57  
Old 09-26-2008, 05:18 PM
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Here's alittle lesson I learned...AFTER I was shown the KH glich..... You can change weapons while gliched !! Just use ur function keys to swap out your weapon of choice.........(this one is for the newbies)
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  #58  
Old 09-26-2008, 05:35 PM
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Quote:
Originally Posted by tsgroi View Post
Here's alittle lesson I learned...AFTER I was shown the KH glich..... You can change weapons while gliched !! Just use ur function keys to swap out your weapon of choice.........(this one is for the newbies)
VIL Enhancement: You can also use the scrollwheel of your mouse (if you use mouse).
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  #59  
Old 09-26-2008, 07:08 PM
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9/26

Quests!
On each island, Tortuga, Port Royal, and Padres, you can pickup the Tattoo, Jewelry and Clothing quests. Do them in the island order that I listed, Get all for a single island at once, (cause they overlap), and get them as soon as you can take them on. They are great rep producers, and make you level weapons at the same time.
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  #60  
Old 09-29-2008, 05:47 AM
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If you are plundering in multiple ships, don't have 2 or more ships attack the same enemy. ALthough I can't prove it, it seems that if 2 or more ships attack the same enemy, they get lower cargo. I.E. Cargo crates vs. treasure or royal chests. It fills the hold with lower value plunder.

Likewise, once your hold is full, stop shooting, except in self defense. If you damage ships, then port, when you come back out, you have lost the rep from the pre landing stage. And again, I can't prove it, but the quality of the cargo seems to be less.
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