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| Bugs Guts POTCO Bugs & Glitches archive |
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#16
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Angel Seafish, it couldnt have been an EITC flagship, because none of the currently available EITC Flagships shoot explosives
They are only Corvettes and Sentinels and Barracudas. |
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#17
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I just got another weird thing. While i was in the Rat's Nest ( Test Server ), I saw a green poof, looked like a firework, but they don't usually play in these areas...
Plus, it wasn't that time yet. |
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#18
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Here are a few answers to some of your questions:
If a ship spawns right next to you it is supposed to respawn again at a respectable distance ....however if it does not be prepared as things have just taken a turn for the worse and this is written in stone. The ship will immediately hit you with max cannons and proceed into TURBO MODE in which the ship will move at least ten times faster then normal ( A EITC OGRE will turn and maneuver faster then a light sloop) The problem with this is the enemy ship is moving so fast your broadsides will now only hit once in a blue moon as the ship is faster then your cannons you have to manually aim ahead before firing. The best thing to do when this happens if you do not have high level gunners is to hit ram or full sail and get some distance between you and that ship. Even at level 40 fully mastered on a war frigate a Turbo Ogre will ruin your day. As for the other problems. I run 2 PC's at once so there is always a difference between what you pirate sees and how other pirates perceive you. When in doubt when any of these issues arise simply log out then back in and this will fix 99% of them and most of all the "server" issues I have found are on particular servers like ESQUAGO being the absolute worst one for issues. pay particular attention to which server you are on at any time as some servers have major lag even when supposedly "Quiet" each server or ocean is a separate computer and all of them are not created equal some are faster have larger hard drives and less lag and as a result less bugs or glitches. Thee lower servers also have less problems with hard drives being defragmented because Disney loads players from A to Z so that the top servers are always full "overcrowded" |
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